Narwell

Started with a Town Square.

Narwell is governed by a Collective. A group of indistinguishable people united by an ideology or unseen force who act as one to achieve their goals.

Narwell is governed by Cult of Personality- a duly elected Mayor.

We ensure that the money earned from our enterprises is always reinvested back into the people

The bottom line is the bottom lineā€”the right and wrong of how we earn our wealth is beneath us.

Features - Spellcasting, Collective Source

You earn 1XP when you fail an Influence check

 

Level of Governement is 1

Race is Human

Population score is 30 (+10)

Economy score is 15 (+2)

Oder score is 19 (+4)

Magic score is 13 (+1)

Culture score is 15 (+2)

Diplomacy score is 15 (+2)

 

Stability dice is 2d6

Currently 6 stability points

Gold in treasury is 22(000)gp

Skills are Intelligence,Construction, Recruitment, Training

Currently there are 8 resources within 10 capacity

30 points to next experience level


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