PLAYER CHARACTERS AS HOUSE MEMBERS

Upper-class PCs might belong to a local noble or merchant house, either through blood or marriage. In such cases, consider allowing them an extra contact before the start of play. Such a contact must be a member of the house to which the character belongs. Similarly, a PC who becomes a member of a house during play—unlikely, but not impossible, through marriage or adoption as a reward for service—immediately gains one house-based contact.


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