Risay
Started with a Town Square and Monument.
Fortified metropolis of 31,000. Centralized location has shaped its destiny. Keen to enhance its regional prestige, thus grandiose renovations are debated. Goldsmith Ghetto, a guild of mountain dwarves, whom refuse to welcome the hill dwarven masons into their mansions. Moreover; its studs, sire superior steeds, but cost twice the standard amount. However; these rare equines, enabled the creation of its medium cavalry.
Struggles to maintain its extensive territorial claims. Essential to its cohesion are the celestial caravans, but the Elvenholme of the Laressea Forest and Dwarven Kingdom of the Golden Caverns], also wield considerable influence. Unbeknownst; the halfling farmsteads of the Kina River, invite its northern bank relatives to celebration feasts. Known as the “breadbasket of the Baklunish west”, these cheerful little farmers, can cause serious short-ages, via procrastination of the cereal shipments.
Risay is a Monarchy. It does have a Royal Bloodline
Risay has the Feature -- Grace's Benevolence.
Feature -- You earn 1XP when you fail a Negotiation Check
Level of Governement is 1
Race is Human
Population score is 30 (+10)
Economy score is 30 (+10)
Oder score is 30 (+10)
Magic score is 11
Culture score is 30 (+10)
Diplomacy score is 11
Stability dice is 2d8
Currently 11 stability points
Gold in treasury is 34(000)gp
Skills are Construction, Negotiation, Administration, Influence
Currently there are 8 resources within 18 capacity
30 points to next experience level
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