S4: Temple of Ralishaz

This lonely building is avoided like the plague by all save the priests who tend it. Ratishaz, god of ill luck, sudden mischance, and disastrous accident, is understandably ignored by the thinking citizens of the Flanaess.

The god senses quite well the luck needs of his subordinates, however, especially when they occupy the sacred precincts of his temple. Thus the priests in the temple automatically receive the best possible result any time the DM would normally make a die roll for one of these NPCs.

This benefit docs not carry beyond the walls of the temple, though.

The diligent efforts of the pnests in combing the streets in search of dropped coins and jewels has allowed them to amass quite an amount of treasure. This is kept in a chest, buried in the ground under the altar.

The chest is locked: it contains 5,700 gp value in gold, silver, and platinum coins. together with a few diamond, ruby, and emerald pieces, such as rings and earrings.

Barris Bechetir. Patriarch of Ralishaz: AC 7; ;MV 12; Pr8; hp 64; THAC0 16; # AT 1; Dmg 1d8; Spells: 3 1st, 3 2nd, 3 3rd, and 2 4th

Eight Understudies: AC 8; MV 12; Pr3; THAC0 20; #AT 1; Dmg 1d6; Spells: 2 1st and 1 2nd


S4: Temple of Ralishaz. This very small, shabby, one-story building is avoided by nearly everyone, though many throw copper commons into the large clay urn that sits by the roadside in front, in hopes of keeping disaster away. It is the sole temple of Ralishaz in the city, tended by six minor clerics (levels 1 to 4) led by Deena Pandari [CN hf C7 — Ralishaz; hp 25; Wis 17; luckstone, quarterstaff +2]. The previous patriarch of Ralishaz somehow drowned in the shallow Millstream ford on Assassins End, only a few yards from the temple, only minutes before Pandari arrived in town on a pilgrimage from Furyondy. Pandari took over the temple right away, sensing this was what Ralishaz wanted her to do.

DM’s Notes: Deena Pandari loves Greyhawk but is very lonely here. She is highly likely to fall in love with a random male character of Charisma 16+ who passes her temple, and will thereafter try to meet the character anywhere he goes in the city. However, a string of seemingly random accidents and disasters will accompany her, befalling her loved one and all his associates. Why these accidents occur is left up to the DMs imagination.


Comments

Please Login in order to comment!