Soull
Started with a Town Square and Market.
Snow Barbarians are Monarchy.They are led by a ruler with a Royal Bloodline.
Independent feudal monarchy with hereditary rulership, loosely governing powerful jarls; jarls meet yearly at the Assembly of Knudje (without king present), then send representatives to Soull to negotiate with king or have him resolve judicial disputes; king and jarls each have a retinue of advisers (clerics and skalds).
Our people have a strong sense of cultural identity and sense of community.
We are an exceptionally arrogant people.
You have the Feature Grace's Benevolence.
You earn 1xp when you fail a Negotiation check.
Level of Governement is 1
Race is Human
Population score is 30 (+10)
Economy score is 30 (+10)
Order score is 21 (+5)
Magic score is 13 (+1)
Culture score is 16 (+3)
Diplomacy score is 15 (+2)
Stability dice is 2d8
Currently 5 stability points
Gold in treasury is 46(000)gp
Skills are Influence, Administration, Recruitment, Training
Currently there are 6 resources within 8 capacity
30 points to next experience level
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