Soull

Started with a Town Square and Market.

Snow Barbarians are Monarchy.They are led by a ruler with a Royal Bloodline.

Independent feudal monarchy with hereditary rulership, loosely governing powerful jarls; jarls meet yearly at the Assembly of Knudje (without king present), then send representatives to Soull to negotiate with king or have him resolve judicial disputes; king and jarls each have a retinue of advisers (clerics and skalds).

Our people have a strong sense of cultural identity and sense of community.

We are an exceptionally arrogant people.

You have the Feature Grace's Benevolence.

You earn 1xp when you fail a Negotiation check.

 

Level of Governement is 1

Race is Human

Population score is 30 (+10)

Economy score is 30 (+10)

Order score is 21 (+5)

Magic score is 13 (+1)

Culture score is 16 (+3)

Diplomacy score is 15 (+2)

 

Stability dice is 2d8

Currently 5 stability points

Gold in treasury is 46(000)gp

Skills are Influence, Administration, Recruitment, Training

Currently there are 6 resources within 8 capacity

30 points to next experience level


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