Vegetative Trap
The plant material in this stronghold space reaches up to snare anyone who enters the area, much like an entangle spell.
Any creature within the vegetative trap must make a Reflex save (DC 11). If it succeeds, it can move at only half normal speed through the area, but suffers no other ill effects. Those who fail the save become entangled.
Caster Level: 3rd; Prerequisites: Craft Wondrous Item, entangle; Market Price: 1,500 gp.
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