The Champion's Games is a week-long gladatorial tournament in the Free City Arena.
Day |
Event |
Description |
1 |
Opening Ceremonies |
A free dinner for participants, fireworks to follow. That night, gladiators move into the arena. |
2 |
First Round |
Gladiators clash in six battles of free-for-all combat between groups of four teams |
3 |
Champion's Festival |
Non-tournament mock battles, games, demonstrations of magic and martial prowess are held in the arena for the public's amusement. |
4 |
Second Round |
Six winners of the first round are paired off into three team vs team battles |
5 |
Third Round / Monster Fight |
Two of the three winners of the second round are pitted against each other, while the third faces off against an exotic monster |
6 |
Final Round |
The two finalist teams compete, team vs. team, for the belt. |
7 |
Closing Ceremonies |
Award ceremony & festival to commemorate the conclusion of the Games. |
Tickets
Seats |
Price |
High seats |
1 sp/day |
Lower seats |
1 gp/day |
Box seats |
50 gp/day, limited availability |
Prizes
Day 1 winners receive a bronze trophy and 2,000 gold.
Day 3 winners gets a silver trophy and 5,000 gold.
Day 4 winners get a gold trophy and 10,000 gold.
The ultimate prize is the Champion's Belt and 20,000 gold.
Rules
- Teams consist of eight or fewer gladiators, counting summons and animal companions but not familiars.
- Teams must be led by a licensed Manager
- Teams are confined to the Arena grounds for the tournament's duration, though their Manager may visit every second day.
- All battles are potentially lethal, but a gladiator always has the option of surrender. To surrender, a gladiator must drop their weapons, kneel, and hold both hands in the air. A gladiator who attacks a surrendering foe is immediately disqualified, and arrested for assault and/or murder. A gladiator who surrenders and then attacks is also immediately disqualified
- Gladiators who can fly or levitate may do so to a maximum height of 40 ft. A gladiator who flies higher is disqualified. Burrowing into the Arena's floor is forbidden.
- A match persists until one team is victorious by the death or surrender of all opposing teams.
- Winning Gladiators have no right to spoils of the fallen. A defeated gladiator keeps their gear. In case of death, custody of gear is transferred to their team or manager.
- Any tactic that endangers spectators is grounds for immediate disqualification and possible legal action by the Free City Arena
- A disqualified gladiator must cease fighting at once and move to the edge of the field of battle immediately. Failure to comply results in the disqualification of the entire team. Once a gladiator is disqualified, they may no longer take part in any remaining battles.
- Awards are given after each battle.