Doomgrinder
A massive, eighty feet high stone windmill located in the Cairn Hills. The edifice stands upon a plateau outcrop, overlooking a small, fertile valley, and radiates both strong magic and evil. Despite the abundance of rich plant life, the ominous presence of the Doomgrinder causes nearly all creatures to avoid the area. For centuries it has been a source of rumours, frustration and fear. The rumours say that vast treasures are stored inside - all cursed. The frustration belongs to hundreds of adventurers who over the years have attempted to enter the windmill and failed. The fear is felt by those who believe the world will end when the stone sails of the Doomgrinder turn again. Every ten to fifty years, the sails move one degree, an event usually accompanied by a fierce lighting storm.
Type
Mill
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