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Fruztii

The Kingdom of the Fruztii is a political state of the Flanaess. The people themselves are sometimes referred to as simply the Fruztii.  

Overview

The Frost Barbarians, or Fruztii, dwell in the lands above the Timberway Forest, bounded by the Griff and Corusk Mountains to the west and north. The western edge of the Spikey Forest marks the border with the Snow Barbarians, and the southern and eastern shores of the kingdom of Fruztii end at the waters of Grendep Bay. The climate here is much more temperate than in the northern parts of Rhizia (as the Thillonrian Peninsula is named in the Cold Tongue), and farming is an important part of the economy of the kingdom (though the growing season is short). Fishing is also very important on Grendep Bay, as is mining in the eastern Griffs. However, the most notorious pursuit of the Frost Barbarians is raiding, and it often proves the most lucrative, as well.   Longships of the Fruztii, often in cooperation with the other Suel northmen, raid southward in spring to pillage along the coast of the Great Kingdom of Aerdy and sometimes further south. The crews are typical examples of northmen warriors, that being wildly brave. No lack of discipline afflicts the soldiers of the king of Fruztii, however; his standing army is highly organized and well trained. The king’s men are also well armored with chainmail and shield, bearing swords or battle-axes. Several companies of archers and a small force of cavalry based in Djekul are present.   The Fruztii are strongly allied to the Archbarony of Ratik in the south. Their young king has even married a beautiful but headstrong Ratikkan noblewoman eight years his senior. Changes are already apparent in the royal court at Krakenheim, with more formal (or “civilized”) trappings in the organization of the government and the military. These changes do not meet with the approval of many of the older jarls, but they remain loyal to Hundgred out of respect for his noble father.  

History

The known history of the Suel of the far north is a combination of legend, myth and tradition. Their earliest tales are of the battles they fought as they may their way across the Flanaess, dogged by the Oeridians who allowed them no habitation in the rich central lands. Many Suel fled far to the south, following various leaders of the old aristocracy. Some made peace with the Oeridians, accepting their laws while keeping their Suel princes. The ancestors of the Suel northmen hated the Suel nobles and aristocracy almost as much as they hated foreign races. They acknowledged no masters, and after a century of travail finally crossed the Rakers into Rhizia.   Here legend becomes myth. Stories tell of a northmen empire created by the warriors of Vatun, the “Great God of the North.” The empire, if it existed at all, lasted only for the lifetime of the first fasstal of the Suelii. Some say Vatun was betrayed by a companion deity, but others blame a rival Oeridian god (Telchur) and his clerics; a few even say that the barbarians proved unworthy, being unable to sustain a mighty god’s presence. Regardless, as recorded history dawned in the north, the northmen’s empire was only a tale of old.   Several centuries after the founding of Aerdy, the Suel northmen began their sea raids. Apparently, they had been content to war with each other through the dim years that preceded their attack on the Aerdy coasts. The Fruztii were the dominant nation in these early raiding expeditions, even going so far as to establish settlements south of the Rakers, on the border of the Great Kingdom. Their raiding became so chronic that eventually the Aerdi sent troops to deal with the settlements directly. Many battles were fought over the years, but the Fruztii resisted all attempts to dislodge them. Eventually, the armies of the Great Kingdom overwhelmed the combined force of Suel northmen, and the Frost Barbarians took most of the losses. The Fruztii were never again dominant in the north.   For years they were subject, directly or indirectly, to their Schnai cousins. It was not until the reign of the current king’s father that they truly emerged from the Schnai’s yoke. The alliance with Ratik that has flourished in the last twenty years has given the Fruztii greater influence in the region. Immediately prior to the Greyhawk Wars, they were in brief alliance with Stonehold, as were all the Suel northmen, but the alliance quickly dissolved before any military action by the Fruztii was begun.  

Settlements

Towns and Villages

  • Djekul
  • Krakenheim 

Demography and Population

144,500—Human 96% (S), Dwarf 2% (hill 50%, mountain 50%), Halfling 1%, Other 1%
Type
Geopolitical, Kingdom
Government System
Monarchy, Absolute
Power Structure
Feudal state
Currency
Kronar (gp), haf-kronar (ep), linnwurm (sp), thrall (cp)

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