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Maure Castle

Maure Castle was first established by the Maure family in the Urnst area shortly after the escape of the last refugees of the Suel Imperium under Slerotin over a thousand years ago. The Maures built the castle as a massive obsidian stronghold where the family could safely conduct magical research meant to recreate the prowess of the Suel Mages of Power. A number of these mages met one last time on an eight-pointed star at the entrance to one of the castle's dungeon complexes, outside a set of unopenable doors, and from there transported themselves and their knowledge to parts unknown.   Nowadays, Maure Castle is a forlorn, forbidding place on the edge of the Cairn Hills, standing above a boggy valley in Urnst. The above-ground levels of the castle are largely ruined, and the presence of a nesting pair of Rocs in the hills nearby discourages the casually curious. Evilly-inclined ravens and other carrion birds flock to the castle towers. Fierce Tyrgs are known to roam the area.   The entrances to the dungeons of Maure Castle are well obscured and reputedly located down long, slime-covered chutes with traps and hazards all their own, such as nesting Otyughs, acid pools, and worse. Within the dungeons, humanoids are said to lurk, doing their best to avoid the golems and other mindless guardians that infest the place (together with no few ghouls and Ghasts). At least one greater fiend is said to lair in the deepest dungeon.
Type
Castle

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