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Reyhu

The Great Lands of Reyhu is one of the constituent states of the Bandit Kingdoms.  

Overview

Though the city of Rookroost commonly held the distinction of the “capital” of the Bandit Kingdoms, the Allied Townships of Reyhu (Balmund and Sarresh) control the most fertile land, granting them much power in this land of arid plains and sickly woods. Sworn enemies of the Shield Lands, Reyhu men became skilled raiders and defenders by necessity; tales of the prowess of the Reyhu armies are told as far west as Lopolla. The rulers of Reyhu, a long line of self-named tyrants, curry favour in the County of Urnst, even coming to the aid of the count when Nyrondal cavalry crossed the county’s eastern border following Nyrond's break from the Great Kingdom.   Because of this, Urnst funneled much unofficial trade to Reyhu through Hardwyn, across the river from Sarresh. This went on despite the wicked nature of Reyhu’s folk, many of them followers of Erythnul, as many family ties crossed the Artonsamay in this region.  

Settlements

Towns and Villages

  • Balmund 
  • Helestria
  • Sarresh
  • Sheerwatch
 

Notable locations

 
  • Mercy's Bluff
Type
Geopolitical, Lordship
Government System
Monarchy, Absolute
Power Structure
Feudal state

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