Skrellingshald"Tostenhca"

Demographics

Skrellingshald is, today, primarily inhabited by clever kobolds and their diabolic allies. The chieftain has a medallion that allows him to summon an ice devil once a year if an intelligent creature is sacrificed to it. The city is guarded by stone golems created by the ancient Flan, by natural and magical traps, and by undead or extraplanar beings.

Government

Tostenhca was ruled by one or more warlords kept under the thumb of Keraptis until the time of the evil wizard's exile. It also featured a prominent high priest of good, Gethrun Shoraine.   Currently the kobold tribes are ruled by a great chieftain allied with devilkind.

History

Some 2,000 years ago (around -1400 CY), the wizard Keraptis established himself as "protector" of what was then known as the city of Tostenhca (and, evidently, the surrounding mountain valleys), keeping the locals in line with gruesome threats fulfilled just often enough to keep them in fear. The local depredations of monsters decreased markedly under Keraptis's rulership, so for a time the local populace did not mind paying Keraptis's rather heavy taxes and tithes. However, as all dissension to Keraptis's rule was stilled one way or another, Keraptis began incrementally increasing the amount of wealth he demanded from those under his protection, until eventually he was claiming a large portion of everything produced in the valleys. Around that time (circa -1100 CY) came a sudden upsurge in madness, demonic posessions, and undead, and in the midst of these calamities, Keraptis introduced a new tax: a third of all newborn children were to be given to him. "As one," the people of Tostenhca rebelled and destroyed the wizard's hierarchy. Led by the high priest Gethrun Shoiraine and his ranger followers, they marched on Keraptis's keep, destroying his personal minions as well. During the chaos, Keraptis managed to escape to the lands of the south, taking with him his gnomish bodyguards.

 

300 years later, Keraptis discovered a mysterious statuette beneath White Plume Mountain, which was dubbed the Null Enigma. Keraptis used the object's power to pronounce a terrible curse on Tostenhca, resulting in the horrible death of its inhabitants. Tostenhca was forgotten, although rumors of it survived in the form of legends of a lost city in the Griffs where the buildings were "roofed in gold." As some point in the centuries to follow, the city became inhabited by a group of particularly intelligent and magically adept kobold tribes.

 

In 520 CY, a chieftain of the Frost Barbarians called Hradji Beartooth took a band of men in search of the legendary lost city. He returned later that year with many of his men dead, but with a treasure of golden spheres, each the size of a double fist. Within the year, Hradji and the majority of his surviving men died, and the curse spread in turn to everyone who had any prolonged contact with the cursed gold. Eventually the gold was traded to merchants in the Great Kingdom, and reputedly still exists in certain Aerdy coins, though this may be a rumor started to weaken the currency of that land.

Climate

The Griffs are high, frigid mountains. Skrellingshald is built on a plateau, built from a mountain whose peak has been entirely leveled for the sake of the city. It is thought that the climate of the city must have been more pleasant in the days of Tostenhca's height, but now it is covered in snow for much of the year.

 

Skrellingshald is carved from the greenish-black rock of the mountain and surrounded by flattened terraces for the sake of agriculture. Many of the art objects in the city are carved from green ceramic or jade, indicating that these materials are common in the area, as must have been a great deal of gold.

Natural Resources

Tostenhca's economy seemed to be mineral-based, with jade and gold mined in the mountains. There were terraced farms surrounding the city for agriculture. For a time much of the city's wealth was channeled to Keraptis and his nearby stronghold.

Realm: Griff Mountains
Established: -1400 CY
Government: Military protectorate
Races: Kobolds (formerly human (Flan))
Languages: Draconic, possibly Diabolic, formerly Flan language
Religions: Possibly the Dukes of Hell, Kurtulmak, formerly Pelor
Authority: Keraptis, Gethrun Shoiraine, warlords, kobold chieftain
Type
City

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