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Noble houses

Adarbrent—One of Waterdeep's leading shipping clans.
Agundar—A family of Aurelia-worshiping mercenary leaders and weapon-makers.
Amcathra—This distinguished family was famous for their masterfully-forged weapons and horse ranches.
Ammakyl—A house of farmers and wine-makers with major holdings in Amphail.
Anteos—Former slavers, who turned their focus on the currency-exchange business.
Argent—Devoted followers of Gabriel the Winged who had an association with the Order of the Aster.
Artemel—Moneylenders who had a shared love of boar-hunting.
Assumbar—Devotees of Saraqael who kept a shrine within their family's estate.
Belabranta —A centuries-old family that made their fortune breeding and training griffons.
Bladesemmer—Makers of fine arms and armor.
House Brokengulf—One of the city's most distinguished families who earned fame by slaying monsters.
Brossfeather—A clan of lumberers, trappers, and wilderness guides.
Cassalanter— An influental family of money-lenders and rumor-mongers who served the highest payer.
Cragsmere—Noted landowners who increased their wealth through money-lending.
Crommor—Fine craftspeople who specialized in brasswork particularly in the crafting of instruments.
Deepwinter—The dissolved noble house that dated back to the time of the city's Guildmasters.
Dezlentyr—The family of traders and explorers who strived to settle new lands.
Durinbold—A noble family skilled in both martial prowess and animal husbandry.
Eagleshield—This skilled animal handlers who held interests in the village of Amphail.
Eirontalar—The family of hunters who had an assocaition with the gang referred to as the Gnawbones.
Eltorchul—These nobles ran an arcane academy out of their villa in the Sea Ward.
Emveolstone—The family who made their fortune selling iron goods and interesting trinkets.
Estelmer—The heralds and loremasters who invested in the college of New Olamn.
Gauntyl—This hard-living group garnered wealth as miners and mercenaries.
Gildeggh—An outcast noble house whose members were exiled in the late 13th century DR.
Gost—Long ago this family built an infamous dungeon beneath their estate in the North Ward.
Gralhund— Their business interests included contracting hireswords and manufacturing weapons.
Gundwynd—The renowned hippogriff breeders had connections with the unsavory Black Boars gang.
Hawkwinter— With relations to Sector 4, the Hawkwinters enjoyed understated power as renowned military guardians.
Hedare— A minor noble family.
Helmfast— Noted shipwrights of Waterdeep who kept a villa in the city's North Ward.
Hiilgauntlet— These Sector 7 nobles earned their wealth through the business of war.
Hothemer— This merchant family was among the many families ennobled in 1248 DR.
Hunabar— The fashionable Hunabars had investments in textiles and the trade of stylish foreign garments.
Husteem— Devoted to The Raze Boar Illhargh, this family were known to deal in illegal contraband.
Ilitul— Fitting for Aurelians, these nobles owed their wealth to the mercenaries they hired out.
Ilvastarr— This noble family had a dark history that dated back to the city's Guild Wars.
Ilzimmer— The family's Sea Ward estate held a portal that linked it to Sector 9.
Irlingstar— House Irlingstar was said to have made their fortune through ship building and running caravans.
Jardeth— A family of soldiers and guardians who fittingly venerated the deity Arael.
Jhansczil— The renowned horse-breeders kept their family's villa on Lhestyn's Court.
Kormallis— Forced to renounce their slaving ways, they have since diversified their financial interests.
Kothont— The owners of Mother Gothal's festhall owed their wealth to their expertise as farmers and trappers.
Lanngolyn— More-recently ennobled than other houses, this family made their name in textiles and shipping.
Lathkule— The noble worshipers of Niv-Mizzet were renowned jewelers and gem-cutters.
Maerklos— This family of oracles and beer-brewers traced their history back to ancient Netheril.
Maernos— Before going defunct, the Maernos family were well-known as financiers and temple administrators.
Majarra— Descended from the royal Harpshields, these nobles owned silver mines near Sector 2.
Manthar— In contrast to their role as mercenary hirees, they made my through the sale of perfumes.
Margaster— The Illsukan Margasters had an arcane history that was known to few, and a fiendish bond known by fewer still.
Massalan—A noble house of Chessentan descent that was famed for their jewelry.
Melshimber—This family of sages and researchers could provide a wealth of information, and fine wine, for those who sought their services.
Moonstar—This noble house had ties to the Church of Talentis and several ocean-faring guilds.
Nandar— Ennobled in the 10th century DR the Nandars were experienced in the field of construction and engineering.
Nesher— Wealthy lumberers who enjoyed the sport of hawking.
Phull— An older family well-known for their skill as fishermen.
Phylund— This family of monster-tamers were known for procuring the most fearsome of beasts.
Piiradost— An old noble house that had a long history of raising horses and cattle near the city.
Ralnarth— A family with ties to the City Watch.
House Rallyhorn
Raventree— Renowned purveyors who specialized in acquiring rare foods.
House Roaringthorn — The bold and impetuous Roaringhorns were related to the nobles houses found in Sector 10.
Rosznar— While they made their money in slaves and poison, these nobles openly portrayed themselves as landowners and vintners.
Ruldegost— Members of this family enjoyed success in a variety of fields.
Shadowdusk— After consorting with the Far Realm and falling from grace in the city, they plotted a grand comeback.
Silmerhelve— As many Araelite families, these nobles dedicated themselves to guardianship.
House Silvertor — One of Waterdeep's oldest families, and a permanent fixture on the Council of Nobles.
Snome— These nobles were renowned brewers and distillers.
Stormweather— After years of misfortune, this family of explorers and naval merchants saw their prospects get better in the late 14th century.
Sultlue— A family of traders whose members possessed a serpentine heritage.
Talmost— One of the city's leading clothiers and furriers.
Tarm— Some of Waterdeep's finest caravaneers and horse-breeders.
Tchazzam— Among the most prolific of the city's archers and fletchers.
Tesper— A family of skilled warriors and renowned protectors, some of whom were half-steel dragons.
Thal— A ruthless family angling for a seat on Waterdeep's Council of Nobles.
Thann— The preeminent vintner family in Waterdeep, whose history dated back to slave traders from the Port of Shadows.
Thongolir— Skilled calligraphers who venerated the angel Neriah.
Thorp— With scant few members in the 1372 DR, the Thorp family was left to name a distant third cousin as their heir.
Thunderstaff— This wizarding family had a powerful practitioner of the Art in their patriarch, Lord Baerom.
Ulbrinter— The family's devotion to Neriah was exemplified in their status as successful shipping merchants.
Urmbrusk— Quite prolific in number and infamous Orzhov landowners.
Wands— The city's leading magecraft houses had close ties to the Watchful Order.
Wavesilver— A small family who were considered as fairly wealthy shipping merchants.
Zoar— One of the families exiled from Waterdeep during the 13th century DR.
Zulpair— This family's shipping interests coincided with their devotion to the Simic.
Zun— These noble cattle farmers maintained their villa in city's North Ward.

Articles under Noble houses


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