Bigfoot

Bigfeet are a reclusive Earth-aligned species indigenous to Arcadia. They fit common Medieval Fantasy RPG tropes. Bigfeet have adapted to their hostile, ancestral forest by using Hortimancy. This ability has evolved into the cultural practice of Horticulture. Textiles, tools, and vehicle are manufactured through Hortifacture. Structures and vehicles are constructed through Hortitecture. As a point of cultural pride, Bigfeet prefer magically formed and strengthened sung wood - even when other materials would be more practical. This includes preferring wooden armor, and (with odd persistence) for wooden hats.   Bigfeet are sometimes encountered outside of Arcadia, often as adventureres and nomads.

Abilities

  • [Call Vines] - Rapid travel
  • [Tantrum] - AOE Dmg Stun
  • [Canonball] - Heavy Drop w AOE

Basic Information

Biological Traits

Seemingly identical, conforming to the popular cartoony form, even of the same height, and weight. Children are chibi/kawaii versions of Adults. No apparent sex differences, no apparent individual differences - except for slight fur color differences within mid-brown range.

Civilization and Culture

Common Etiquette Rules

Individual identity, including gender, is expressed entirely through clothing, jewelry, and pheromones.
AI Stub Bigfoot by ChatGPT 4.0 Plus / DALL-E
Scientific Name
Sasquatch Sapiens
Geographic Distribution
Everyone accepts Bigfeet as a "normal" RPG species.

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