Magister

The title of magister can be given for a number of different reasons, but it is commonly regarded that someone bearing the title either holds a high political position within Gardelinden, or is one of the countries leading experts on one or more sciences. There are a number of prerequisites needing to be fulfilled to be eligible for the title:
  • Be a citizen of Gardelinden or any of its territories OR have lived in the country or its territories for at least 20 years.
  • Be at least 20 years of age (double for elves).
  • Have at least three years of higher education within one of the country's Academies (for example the Gardian Academy of Magicka, Enchantments and Rituals) OR have at least three years of formal temple duty.
  • Receive recommendation for the title by two magisters OR two high priests within the Church of Harmony OR the Archon.
  • Have adequate knowledge or practical capabilities of at least one school of magic, therein abjuration, alteration, conjuration, divination, enchantment, evocation, illusion, and/or necromancy, and/or have adequate knowledge or practical capabilities in the fields of alchemy, enchantments, jurisprudence, medicine, politics, theology, and/or zoology. This is determined by an exam.
After having these requirements met, one must apply for a job within one's relevant field of expertise. As part of this application process there will be an exam as mentioned in the list's last bullet point. If the applicant passes their exam and receives the job they are given the title of magister. One may forego all of these requirements if personally appointed by the Archon.

Most people associate the title of magister to belong someone who runs the country's day to day business, bureaucrats who work within the Golden Spire.

Playable Background

Magister

Skill Proficiencies Choose one from among Arcana, History, Medicine, Nature, or Religion
Tool Proficiencies Choose one from among Alchemist’s supplies, Brewer’s supplies, Calligrapher's Supplies, Cartographer’s tools, or Herbalism Kit
Languages Two of your choice
Equipment A notebook, a bottle of black ink, an ink pen, a set of fine clothes, a holy symbol OR a signet ring from your academy, a certificate proving your title, and a pouch containing 25 gp

Features

Respected Position
Due to your honorable title, people are inclined to treat you with due respect. The common folk are easily persuaded to assist you or let you be once they know of your title, and high society welcomes you as one of their own. Colleague magisters or scholars may go out of their way to help you as long as you show them you would do the same for them.

Field of Study
You have studied either at one of Gardelinden's prestigious academies, or at a temple. Roll, or pick your specialty from the table below. If you picked magic, pick or roll a school of magic from the table.
1d8 Field of Study
1 Alchemy
2 Enchantments
3 Jurisprudence
4 Magic
5 Medicine
6 Politics
7 Theology
8 Zoology
1d8 School of Magic
1 Abjuration
2 Alteration
3 Conjuration
4 Divination
5 Enchantment
6 Evocation
7 Illusion
8 Necromancy

Suggested Characteristics

Magisters come from widely different backgrounds, but are brought together by their field of study. Traits and motivations from the tables in the acolyte, noble, and/or sage backgrounds found in the player handbook may all be appropriate depending on your background story.



Cover image: by PrippyMontyPoppyCock

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