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Shadow

Level Features HP Gained Eldritch Enhancements Curses Known
1st Feeling of Dread, Shadowstrike +2
2nd Curse of Shadow +2 Guile +1
3rd Cunning Action: Curse +2
4th Hide in Plain Sight +2 Proliferate
5th Shadowstep +2 Doom +1
      Level 1     Feeling of Dread... You may cast your curses silently and without the target knowing they are cursed. Whenever you place a curse on a target while hidden, the only feeling they will have is a slight chill. Other users of curses will understand and be generally aware of your presence. If the target succeeds on the saving throw against the curse, they will understand something is wrong, though your location will not be revealed. (Curses placed on players this way are not revealed on their list of debuffs until they succeed a saving throw.)   Shadowstrike... Whenever you make a sneak attack against a cursed target, add 1d6 to the sneak attack damage for each curse placed on the target. (Including stacked curses.)         Level 2   New Curse: Curse of Shadow... Those making attack rolls against the affected target recieve a +1 to attack and damage rolls. This curse stacks and is not removed until the target takes a long rest.     New Eldritch Enhancement: Guile... This cantrip may benefit from your sneak attacks.       Level 3   Cunning Action: Curse... You may cast a curse as a bonus action without placing that curse on yourself.       Level 4   Hide in Plain Sight... Whenever you take the Hide action in dim light or darkness, you may become invisible. This effect lasts until you make an attack roll or cast a spell. (Casting Curses does not break this effect.)   New Eldritch Enhancement: Proliferate... When this cantrip deals damage to a target, if they have any stackable curses, increase the stack by 2.       Level 5   Cunning Action: Shadowstep... You may use a bonus action to teleport to an area of dim light or darkness.       New Eldritch Enhancement: Doom... When this cantrip deals damage to a cursed target, it removes all curses affecting the target. Then, it deals an extra 1d6 damage for each curse removed.

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