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Chillwind Forest

A deep primordial forest at the foot of the southern edge of the Tall Horn mountains, it is one of the few places where the people on the Steppes of Kur can go to get wood though few do.   The Orc and Leonin tribes steer away from the thick eaves of the forest, considering them ill omened and afraid of angering the spirits that they say dwell there.   It gets its name from the harsh winds the sweep down from the Tall Horn peaks, whistling through the boughs and sending the leaves shaking under the cold wind.   It has recently been subject to increased activity from over the mountains as Hobgoblin industrialist have come over the mountains, setting up an extensive lumber and mining operation on its northern edge.
Seven Cities of Krom   The Seven Cities of Krom are a collection of coastal citadels and towns that are inhabited by settled Hobgoblin Clans. They make war upon each other though over the centuries none has been able to gain dominance. Their distance from other settled lands makes the threat of their advancement minimal, though raiding parties are seen occasionally in the neighboring regions where the Minotaur Clans and the Azure Federation have holdings.
Type
Forest

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