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Tabaxi

The Tabaxi of Keskad are an inquisitive and far wandering peoples, encapsulating the essence of the new day they look forward to the next great adventure. The least religious of the Cat-Kin, they are inclined to question anything and everything and while they are obviously happy that their god created them they look towards most tales of her prowess with a knowing twinkle in their eye. When your average Tabaxi is a trickster beyond the pale than the idea of their goddess being the ultimate prankster is a vision of their divine that many run with. They are loving parents and tend to mate for life, encouraging their children to follow their first instincts in life even if that takes them far from them. Mated pairs will often separate for years at a time if what they look for in life takes them away from each other. Infidelity is not a concept among the Tabaxi, they see the physicality of a relationship as irrelevant compared to the emotional attachment and they do not usually expect their partners loyalty in that regard and would be bemused at the concept.   Tabaxi tend to live in high places, making tree-top villages in the Jungles of Northern Veshk as well as the mighty redwoods of the Clawe Forest. They get along well with races that are not xenophobic, disliking those that would remove the chance for trade and conversation based on something so silly as what they looked like. As such, while they do trade with the human kingdoms of the Azure Federation it is very much on a case by case basis. They have also suffered predation from slavers of various races and the dislike of other races can often be directly correlated to those that did the raiding, passed down through generational tales.   There are large communities of Tabaxi living in the various mountain ranges of the continent as well, they tend to have a paler fur coloration with white and grey being relatively common. They form nomadic communities that wander from relatively primitive mountain fasts usually built around caves. They usually make any distant monasteries or friendly outposts a part of their wanderings.    Most Cat-kin get along well enough to live together and many Leonin tribes have Tabaxi and Meronix sprinkled in while Tabaxi settlements tend to not have many Leonin living with them due to the tighter constraints that those settlements usually have. Meronix live in the greatest numbers among Tabaxi with few settlements of their own.

Statistics   TRAITS: Ability Score Increase: +2 Constitution, +1 Charisma   Age: Same as Humans   Alignment: Tabaxi tend toward chaotic alignments, as they let impulse and fancy guide their decisions. They are rarely evil, with most of them driven by curiosity rather than greed or other dark impulses.   Size: taller than average than humans and relatively slender, size is Medium   Speed: Your walking speed is 30 feet.   Darkvision: You have a cat's keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light . Greyscale, up to 60 feet   Cats Claws: Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1D4+str mod instead of the bludgeoning damage normal for an unarmed strike.   Feline Agility: Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.   Cat's Talent: You have proficiency in the Perception and Stealth skills   Languages: Common and Leonin

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