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Graap (Grahp)

The graap are a species of ape-like creatures that inhabit the sky-side continent of Venus. They are known to be mostly peaceful, however they are extremely territorial and any intrusion into their domain will often result in a gratuitous show of force that will result in significant injury if not worse. Graap often live in troops consisting of one alpha and a complicated family structure underneath them. However, sometimes former alphas can be found living solitary lives after being exiled from their former troop.   Graap live in the wooded and mountainous areas throughout the sky-side continent. Their social structures allow only one alpha at a time, either male or female. Whenever a challenge is made of an alpha, most of the surrounding area is considered dangerous for anyone to travel through. With their thick boneplates and great strength, some battles can last for hours and level several trees in the process.    Despite their significant skill in battle, graap traditionally prefer to be left to themselves. This preference for isolation even goes so far as to affect their diet. While technically omnivorous, most of the time graap will eat plants and forage for small insects.
  Skills:   Athletics 3 Brawl 4 Perception 2 Survival 3 Vigilance 1   Talents:   Berserk (Activation: Active [Maneuver]) Once per encounter, your character may use this talent. Until the end of this encounter or until they are incapacitated, your character add one success and two advantages to all melee combat checks they make. However, opponents add one success to all combat checks they make targeting your character. While berserk, your character can not make ranged combat checks. At the end of the encounter (or when they are incapacitated) your character suffers 6 strain.   Weapons:   Heavy fists (Brawl; Damage +4; Critical 2; Ranged [Engaged]; Stun 2)   Headbutt (Brawl; Damage +5; Critical 4; Ranged [Engaged]; Knockdown; Concussive 1)   Equipment:   None  
Rival; Silhouette 2

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