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South Docks

Overview

 
  • Wealth: 5
  • Security: 4
  • Criminal Influence: 6
  • Magical Influence: 5
  There's not much industry that occurs on the South Docks. Yes, there are some important headquarters, but most of the South Docks are islands that manage to still be connected to the mainland. This distinction is the only thing keeping much of the South Docks to turn into the Floating Cities off of Radia's coast. Here, the streets of Radia are traded for canals, and owning a boat is more practical than owning a car - and just as likely to be stolen.
 

Landmarks

GUILDHALL  

The Guildhall is the main office of representation for all major trade guilds, but the guild that holds the most power is the Adventurer's Guild - which oversees the work venturing out of the city to slay monsters.  

TUMBLERS AND TANKARDS

A rough bar located at the heart of the South Docks. A front for Mave Snipwheeler and her horde of pirate scum.  

THE SINKING CITY

A series of slums that are slowly sinking into the water.  

ANCHOR TO THE FLOATING CITIES

Radia has a few make-shift land bridges that can connect to the floating cities. The largest one is called "The Anchor".  

DRAZ-TEK LABORATORIES

Operating on the edge of the South Docks, Draz-Tek Laboratories are famous for the creation of the Elf-Drake hybrid.  These days they continue their experimentation with hybrid creatures, transhumanism, and cybernetics.

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