Day after Feast

This game, sometimes called '38th Sunrise', is a dice game using a D20, a D12, and a D6.   In the Common Al'Kemri Calendar a feast month ends on the 37th day, and the name of the game refers to the next day, as that is when it is traditionally played, though there is no reason it could not be played any day of the year.

History

Originally a game invented by Humans, and played the day after a large feast day (to waste time while they wait for hangovers to pass). The game was supposedly officially created in 127 CE, but it likely existed in some way even before that.

Execution

Everyone buy in, paying the minimum to join the round. They then each roll a secret d20, covering it to hide the result. Depending on the result, a round of bets with raises, calls, and folds follows. The next round, everyone rolls a secret d12, and repeat the betting. Last round, everyone rolls a secret d6, then a final round of betting before the reveal.  

A 38 beats everything (20, 12, and 6), since it is both the highest possible combination of the dice.

A 3 beats everything else (1, 1, and 1), as it is also very unlikely. This is referred to as a "Losers Win".

After that, highest number wins.

A tie is either split or settled with some kind of blind roll, depending on the rules of the house.

Components and tools

Each player needs a 20 sided Die (D20), a 12 sided Die (D12) and a standard 6 sided Die (D6). Each player will also need a cup, bowl, cloth or other item to cover their rolled result, hiding it from other gamblers until either called or the final roll.

Participants

This game can be played with any number of players, but typically plays best with 2 to 6 gamblers.

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