Tall Stones Caller

Art by @Jovioski
Callers serve as the Criers, Messengers and Lawyers of the Tall Stones militant police force. They travel in groups referred to as Keeper Cells, usually comprised on 3 Bulwarks, 1 Caller and 1 Adjudicator. These roving Cells act as judge and jury in daily disputes and squabbles that are part of city life.

Career

Qualifications

To become an Caller, one must be born in Tall Stones or at least be very familiar with it's laws and customs. In addition, in order to be accepted into the Callers, one must be a trained bard, wizard or sorcerer, and have a (mostly) clear criminal record.

Career Progression

Joining a Keeper Cell is usually proceeded with either 10-60 years of military service, or at least 25 years of training at a Mage Academy within the city. Bulwarks can become Callers or Adjudicators with sufficient training, just as a Caller can also advance to an Adjudicator with sufficient merit, skill and training.

Payment & Reimbursement

Callers are paid a weekly sum of 12Gp, which can be increased or decreased based upon reports filed by members of the public and other keeper cells. If multiple reports are filed by the public claiming a member of a Keeper Cell has acted inappropriately or with excessive violence, they will receive a written demerit and a temporary decrease in pay; alternatively if multiple positive reports are received, a temporary pay increase and written article of merit will be provided.

Other Benefits

Callers are very well respected within Tall Stones. They often receive small gifts from locals, or discounts in many reputable establishments, including theaters and shows.

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