Tunnel Fighter
Many of the folk of Hijr dwell underground, and find themselves doing battle in tight confines and narrow spaces. To this end Tunnel Fighters were a development of necessity in many communities.
Especially within the shorter subterranean races, such as Dwarves, Gnomes, Goblins and Kobolds, there are rich histories of Tunnel Fighting, with traditions and schools as unique as the races and conditioned which created them.
Career
Qualifications
Ability to move, coordinate and fight in the tight confines of underground spaces.
Darkvision is preferred, though not required.
Beings of short stature preferred.
Darkvision is preferred, though not required.
Beings of short stature preferred.
Perception
Purpose
To create a well trained fighting force, prepared and willing to engage opponents in tight, subterranean settings.
Demographics
Traditionally a Dwarvish profession, though many Goblin, Kobold, Gnomish and even Halfling communities also have a Tunnel Fighter group to defend themselves.
Operations
Tools
Usually equipped with Medium or Heavy armor.
Either; Hand weapon and Shield -OR- A pair of hand weapons (Very rarely a two handed weapon).
Either; Hand weapon and Shield -OR- A pair of hand weapons (Very rarely a two handed weapon).
Dangers & Hazards
In addition to the usual hazards of a combat profession, Tunnel fighters also face increased risk of ambush, cave ins or rock slides, pockets of poisonous gas and other dangers caused by the narrow confines of their patrol areas.
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