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Kobold

Kobolds are small reptillian humanoids.

DnD 5e

Kobold

Small human (kobold), lawful evil
Armor Class 12
Hit Points 5 2d6-2
Speed 30ft

STR
7 -2
DEX
15 +2
CON
9 -1
INT
8 -1
WIS
7 -2
CHA
8 -1

Senses Darkvision 60', Passive Perception 8
Languages Common, Draconic
Challenge 1/8 (25 XP)


Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.   Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated


Actions

Dagger. Melee Weapon Attack: +4 to hit d20+4 , reach 5 ft., one target. Hit: 4 1d4+2 piercing damage.   Sling. Ranged Weapon Attack: +4 to hit d20+4 , range 30/120 ft., one target. Hit: 4 1d4+2 bludgeoning damage.


 

Monster Manual, pg. 195

Winged Kobold

Small human (kobold), lawful evil
Armor Class 13
Hit Points 7 3d6-3
Speed 30ft Fly: 60ft

STR
7 -2
DEX
16 +3
CON
9 -1
INT
8 -1
WIS
7 -2
CHA
8 -1

Senses Darkvision 60', Passive Perception 8
Languages Common, Draconic
Challenge 1/4 (50 XP)


Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.   Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated


Actions

Dagger. Melee Weapon Attack: +4 to hit d20+4 , reach 5 ft., one target. Hit: 4 1d4+2 piercing damage.   Dropped Rock. Ranged Weapon Attack:+5 to hit d20+5 , one target directly below the kobold. Hit: 6 1d6+3 bludgeoning damage.


 

Monster Manual, pg. 195


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