Alin Empire
Overview
The Alin were a powerful mortal race that dwelt on distant worlds. Some were so powerful they ascended into the cosmic order and became patrons to some of the Carkade elite. These ascended allowed a chosen few into their ancient mysteries and by extension thrall. The Alin were said to be to shuffle reality like a deck of cards (transformation and summoning). The Carkade who they warred with, leading to the final downfall of each empire, were unsurpassed in necromantic power.
Often described as ‘bloodless’, the Alin were known for their apathy towards other races, especially those they conquered who became chattel indistinguishable from inanimate property at worst and slaves at best.
The Alin were a race that had a symbiotic relationship with mould that grew beneath the surface of their skin providing nutrients. The Alin were paranoid and overwhelmingly xenophobic. Over the millennia the fertility rates of the Alin declined, which served to increase the paranoia of the Alin who saw threats everywhere. Turning to the ancient magic and science of the lost Elder day races the Alin spread across other worlds:
- using arcane knowledge of the Elder Thing to locate and travel to distant worlds
- used arcane knowledge of the Elder Things to meddle with life on other worlds to create new races
- attempted to interbreed with other races to save their own
- conducting spying missions
- subverting any realms or territories, they saw as a potential threat ultimately taking down from within or enthralling leadership to provide the Alin with any resources they required (including living and sentient creatures)
- constructed massive breeding reservoirs on the only 13 worlds where the mould would grow
- Confined the Alin to 12 worlds only; and
- Kept the White Wasps from breaking out of the 12 worlds; prior to
- Sacrificing many magicians and Ascended to collapse the rifts between worlds; and
- Worked with the Loxodon to end the Disctoniuance Event ; so that
- The Alin would be confined to the locked plane of their 12 homeworlds
- Moranth
- Dremanaceum Ferres Pax
- Sparfolk
- Sorne
- Jensani
- Xylytyx
Attitude to other beings
- Alin view and treat other species like ants.
- Alin desire to stay alive, the safest option for Alin now is to destroy others before they themselves are destroyed.
- The Alin will take want they want and leave.
- Courtyard tiles from Houtl-het's temple were inscribed with the constellation leading to the Alin home world.
- This constellation and others which were inscribed in tiles or carved as reliefs were not part of the modern sky.
- A single image above the entrance into the main shrine of a 'Patron' - a dew drop shaped face with two slits for eyes surrounded by feathered and radiant aura that streams outwards with a chest piece made of dozens of interlocking blocks resembling a wall. The chest piece gave way to stars - the bottom half of the image was ruined. There was a trace of colour around the edges of the face (white), top corners (black) and in the aura (yellow).
- In the lowest level of the temple there was a great looming passageway representing fallen foes of the Carkade. Towards the end of the corridor figures of patrons begin to appear.
- Among many skulls piled into a pit were elongated skulls with 'day of the dead' patterns painted on the inside of the skulls. Many others had the images painted on the outside, most were unadorned.
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