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Dräk Goblins

Type
Geopolitical, Tribe
Official State Religion
Controlled Territories
Related Ethnicities

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Goblin

Medium goblinoid, neutral evil
Armor Class 15 (Leather)
Hit Points 7
Speed 30ft

STR
8 -1
DEX
14 +2
CON
10 0
INT
10 0
WIS
8 -1
CHA
8 -1

Skills Stealth +6
Senses Passive Perception 9, Darkvision 60ft.
Languages Common, Goblin
Challenge 1/4


Nimble Escape. You can take the Disengage or Hide action as a bonus action on each of your turns.


Actions

  • Scimitar 1d20+4 1d6+2 slashing
  • Spear 1d20+4 1d8+2 piercing
  • Sling 1d20+4 range 30ft/120ft 1d4+2 bludgeoning
  • Shortbow 1d20+4 range 80ft/320ft 1d6+2 piercing


 

Goblins are black-hearted, gather in overwhelming numbers, and crave power, which they abuse.

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