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Klarg

Boss of Cragmaw Cave

Klarg was the Boss/Chief of Cragmaw Cave     Has a pet Wolf, 'Ripper'.     He makes a mean cup of oolong tea.

Social

Hobbies & Pets

Current Location
Species
Ethnicity
Previously Held Ranks & Titles
Circumstances of Death
Killed by the Ruby Honey Badgers
Children
Gender
Male
Belief/Deity
Aligned Organization

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Klarg

Medium Bugbear Highwayman , Chaotic Evil

Armor Class 17
Hit Points 45
Speed 30ft

STR
18 +4
DEX
15 +2
CON
14 +2
INT
11 0
WIS
12 +1
CHA
12 +1

Saving Throws Strength +6, Constitution +4.
Skills Animal Handling +3, Athletics +6, Intimidation +3, Nature +2, Stealth +4, Survival +3.
Senses Passive Perception: 11, Darkvision: 60ft.
Languages Common, Goblin


Description

Klarg was the Boss/Chief of Cragmaw Cave   Has a pet Wolf, 'Ripper'.   He makes a mean cup of oolong tea.  

Personality Traits

My table manners are shocking: I take tea like a noble, but wolf down my food.   Goblins don’t get too attached. In the tribe, we’re all disposable.   Slightly insane with delusions of grandeur, refers to himself in the third person. Sits on a throne of bones, puny ones!

Ideals

Might: It doesn’t matter what I have to do, as long as it makes me stronger than our enemies. (Evil)

Bonds

My tribe got wiped out by a bunch of heroes. Payback may take years, but it will come.

Flaws

Fair fights are for when there are too many goblins in the tribe. Never fight fair.



----------Bonus Actions----------

Rage. Advantage on Strength checks and saves; melee damage bonus +2; resistance to bludgeoning, piercing, and slashing damage (lasts 1 minute, use twice/rest).  

-----------Other Traits------------

Danger Sense. Advantage on DEX saves against effects you can see.   Frenzy. You can frenzy when you rage, affording you a single melee weapon attack as a bonus action on each turn until the rage ends. When the rage ends, you suffer 1 level of exhaustrion.   Reckless Attack. Advantage on attacks using Strength, attacks against you have advantage as well.   Brute. When the bugbear hits with a melee weapon attack, the attack deals one extra die of weapon damage to the target.   Surprise Attack. if the bugbear surprises a creature and hits it when an attack during first round of combat, the target takes an extra 7 (2d6) damage from the attack.  

Feat: Well Rested

Your practiced napping leaves you invigorated when you are awake. -Whenever you spend one or more hit dice during a short rest, you can regain an extra 1d6 hit points. -At the end of a long rest, you gain inspiration.


Actions

  • Scimitar 1d20+6 2d6+4 slashing
  • Greatclub 1d20+6 2d8+4 bludgeoning
  • Javelin 1d20+6 1d6+4 piercing


 

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