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Slaver

Professions
Currently Held Titles
Circumstances of Death
Killed by the Ruby Honey Badgers
Children
Aligned Organization

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Slave Master

Medium Human , Neutral Evil

Armor Class 16
Hit Points 112
Speed 30ft

STR
18 +4
DEX
15 +2
CON
16 +3
INT
10 0
WIS
12 +1
CHA
15 +2

Saving Throws Strength +7, Dexterity +5, Constitution +6
Skills Athletics +10, Intimidation +5
Senses Passive Perception 11
Languages Common
Challenge 5




Brave: The gladiator has advantage on Saving Throws against being Frightened.   Brute: A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).


Actions

Multiattack: The gladiator makes three Melee Attacks or two Ranged Attacks.   Shortsword 1d20+7 to hit, 2d6+2 slashing   Whip 1d20+4 to hit, 2d4+2 slashing   Shield Bash: 1d20+7 to hit, 2d4+4 bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Reactions

Parry: The gladiator adds 3 to its AC against one melee Attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.


 

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