Staff of the Adder
Requires Attunement by a Cleric, Druid, or Warlock.
You can use a bonus action to speak this staff’s command word and make the head of the staff become that of an animate Poisonous Snake for 1 minute. By using another bonus action to speak the command word again, you return the staff to its normal inanimate form.
You can make a melee attack using the snake head, which has a reach of 5 ft. Your proficiency bonus applies to the attack roll. On a hit, the target takes 1d6 piercing Dmg and must succeed on a DC 15 CON saving throw or take 3d6 poison Dmg.
The snake head can be attacked while it is animate. It has an AC of 15 and 20 HP. If the head drops to 0 HP, the staff is destroyed. As long as it’s not destroyed, the staff regains all lost HP when it reverts to its inanimate form.
Mechanics & Inner Workings
- Can also be used as a Quaterstaff +2
- Quaterstaff 1d8 (+ Dexterity modifier) bludgeoning damage
Rarity
Uncommon
Base Price
100 - 500gp
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