Venom Dagger of Returning
You gain a +1 bonus to Attack and Damage Rolls made with this Magic Weapon.
You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an Attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become Poisoned for 1 minute. The Dagger can't be used this way again until the next dawn.
A weapon with the returning property has an aerofoil design that allows it to return to the thrower when thrown. There must be no obstructions (such as walls or trees) in a circle around the target of diameter equal to the distance to the target.
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