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Kennerin Prison Guard

The King's famous prison needs an equally famous group of people who can deal with the criminals inside. They were handpicked from the King's Guard, The Church, and even some of the prisoners themselves that could be trusted, and some that couldn't, were given an Armament and a name relating to one of the Tarot Cards that the fortune tellers use. Each semi-circle of the prison going deeper into the mountain has their own set of guards. And these guards will do just about anything to uphold the law of the prison. The ones in the outer circle have created factions and sections of the prison were claimed as their own to keep things safe in their places and keep the prisoners busy with each other instead of breaking out. The Church members try to keep things calm with religion and changing the hearts of those inside for the better. Some spread rumors of horrible experiments in the inner circles to keep those in line. There are three whose job it is to guard the entrances to each successive ring.   And it was said at one time there was a rebellion inside of the prison that was shut down by only a few of the guard. And by shut down I do mean massacred. Every single one. Below I have a list of those known and unknown.     The Fool-Unknown if exists The Magician-Inner Ring. Weapon unknown, possibly the cause of some of those experimentation rumors The High Priestess-Outer Ring Church. Sword made of a glowing substance that changes shapes and can shoot out as well. Spends more time praying than patrolling The Empress- Middle Ring Several marionettes of increasing strength. If there's a weapon involved in this it hasn't been seen The Emperor- Middle Ring. Much like above but with golems. The Hierophant- Outer Ring Church. A golden adorned staff that creates barriers and heals. Possibly more? Not much of a weapon. The prime defender of trying to change the prisoners' hearts through sermons and care. The Lovers-Wanderer. Weapon unknown but carries a large Iron Maiden wherever he goes. Marked as being able to travel anywhere but stays in the center circle mostly The Chariot-Outer Ring. Charges anything that moves like a bull. Justice-Wanderer. A sword that makes him the fastest duelist I've ever seen. Is one of the boogiemen of the prisoners since he can show up anywhere at anytime The Hermit- Wheel of Fortune: Outer Ring. A sword that contains an odd roulette wheel on the hilt that causes various effects on the sword based on the spin. Strength-Middle Ring. Is obnoxiously strong, but have no idea how. Doesn't leave his room much as he's prone to breaking things and people he touches. Hanged Man-Inner Ring. Another one I infuriatingly don't know what gives her the ability to do what she does, but she can't seem to die from virtually anything. Is prone to fits of depression and melancholy. Death-Wanderer. A scythe. What else? Was one of the leaders who destroyed the last rebellion of prisoners. Vanished soon after thankfully. Still spoken of in whispers Temperance-Unknown Church. Supposedly was part of the Center and vanished. Something about her armor. Devil-Inner Ring. A bastard. Takes the form of various outer demons for his attacks and skills. Tower-Middle Ring. Gloves that produce explosives. Star- Guards the door to the Inner Ring. Weird outfit, acrobatic. Very weird looking armor. Looks like some of the mechanical stuff people build these days. Moon- Guards the Door to the Center. From a far off land. Is probably where all those stories of men going crazy under a full moon come from Sun- Guards the door to the Middle Ring. Surprisingly cheerful. Creates fire but unsure how. Judgement-Center/Wanderer- Big hammer and set of armor. Haven't had the pleasure of seeing what it does thankfully. She's an executioner I hear. The World-Center-unclear but rumored Aeon-Center-Unclear but shows his face occasionally if there is a declaration that needs to be made.

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