Drago Bloodfang

Drago Bloodfang

Drago Bloodfang, the Regent of War within the Church of the Eye, is a fearsome and calculating figure whose influence over Idorin's military landscape is both profound and terrifying. As a devout worshiper of Eren, the god of violence, bloodshed, and war, Drago views conflict as a divine tool for shaping the world and purging weakness. His commanding presence, strategic brilliance, and unmatched skill with the kopesh make him a formidable force on and off the battlefield. Drago's cold, unyielding gaze and deliberate movements reflect his disciplined nature, while his reputation as a ruthless and merciless warrior precedes him, instilling fear in the hearts of those who oppose him. Despite his estranged relationship with his biological family, Drago has forged close bonds with loyal followers within the Church, whom he considers his true family. Driven by a desire for control and perfection in all aspects of warfare, Drago manipulates battles from the shadows, ensuring that the Church's interests are served and that his legacy as one of Idorin's greatest military minds is secure.

Physical Description

General Physical Condition

Drago Bloodfang is in peak physical condition, maintaining a body honed through years of rigorous training and combat. His physique is powerful and agile, built for both strength and speed. Despite his age, Drago’s endurance and stamina are exceptional, allowing him to engage in prolonged battles without tiring. He follows a strict regimen of exercise, combat drills, and meditation to keep himself at the top of his game.

Body Features

Build: Drago has a tall, muscular build that exudes power and authority. Standing at 6’4” (193 cm), he has broad shoulders, a strong chest, and well-defined muscles. His physique is imposing, with every muscle seemingly carved from stone, making him a formidable presence on the battlefield.   Skin Tone: Drago’s skin is a pale, almost translucent shade of green, typical of his Yuan-ti pureblood heritage. His skin has a slightly scaled texture, particularly along his arms and back, giving him a reptilian appearance that adds to his fearsome aura.

Facial Features

Face Shape: Drago’s face is angular and sharp, with high cheekbones and a strong jawline. His facial structure is both regal and menacing, reflecting his cold and calculating nature.   Eyes: Drago’s eyes are narrow and slit-pupiled, with a vivid yellow hue that glows faintly in low light. His gaze is intense and piercing, often unsettling those who meet it. His eyes are his most striking feature, revealing the predatory instincts that lie beneath his calm exterior.   Mouth: Drago’s mouth is thin-lipped, often set in a stern or contemplative expression. When he does smile, it is usually a cold, calculating grin that reveals his sharp, pointed teeth—another reminder of his serpentine lineage.   Scars: Drago has several scars across his face and body, remnants of countless battles and duels. The most prominent is a long, jagged scar running from his left temple down to his jawline, a memento from a particularly fierce battle that he barely survived.

Identifying Characteristics

Scaled Skin: Drago’s slightly scaled skin is a distinct identifying feature, immediately marking him as a Yuan-ti pureblood. The scales are most prominent along his arms, back, and neck, shimmering slightly in certain lights.   Tattooed Symbols: Drago has several ancient symbols tattooed across his chest and arms, each representing a different aspect of war, death, and power. These tattoos are both decorative and symbolic, reflecting his deep connection to his role as the Regent of War.   Piercing Yellow Eyes: Drago’s yellow, slit-pupiled eyes are his most identifying feature, instantly recognizable to those who have encountered him. His gaze is both captivating and terrifying, often leaving a lasting impression on those who meet it.

Physical quirks

Hissing Breath: When Drago is angered or excited, his breath occasionally hisses through his teeth, a subtle reminder of his serpentine nature. This quirk is usually involuntary and often serves as a warning to those around him.   Unblinking Stare: Drago has a habit of holding an unblinking stare during conversations or confrontations, a tactic that unnerves and intimidates others. This quirk enhances his already fearsome presence, making him seem even more reptilian and inhuman.   Silent Movements: Despite his size and muscular build, Drago moves with a surprising quietness, almost as if he is gliding rather than walking. His movements are fluid and controlled, reflecting his mastery of stealth and precision.

Special abilities

Master Swordsman: Drago is an exceptionally skilled swordsman, considered one of the top three swordsmen alive in Idorin. His mastery of the kopesh is unmatched, and he is capable of defeating multiple opponents with ease. His fighting style is both brutal and precise, combining strength with agility and finesse.   Battlefield Manipulation: Drago possesses the ability to manipulate the flow of battle through a combination of strategic insight and dark magic. He can influence the morale of soldiers, create illusions to mislead enemies, and channel energy into powerful, destructive spells. His presence on the battlefield often turns the tide of war in favor of the Church of the Eye.   Venomous Blood: As a Yuan-ti pureblood, Drago’s blood is venomous, and he can use it to poison his enemies. His body is immune to most toxins, and he can extract and refine his venom for use in weapons or sabotage. This ability makes him extremely dangerous, even in situations where he is unarmed.   Stealth and Infiltration: Drago is a master of stealth and infiltration, able to move undetected through enemy lines or sabotage key targets. His ability to blend into the shadows and avoid detection makes him a formidable assassin, capable of striking without warning and disappearing without a trace.

Apparel & Accessories

Armor: Drago typically wears a set of dark, ornate armor made from a combination of enchanted steel and leather. The armor is designed to provide maximum protection while allowing for full mobility in combat. It is adorned with intricate carvings and symbols related to warfare and the Church of the Eye.   Cloak: Over his armor, Drago wears a long, flowing black cloak that billows behind him as he moves. The cloak is lined with dark red silk and has a high collar, adding to his imposing figure. It is enchanted to resist wear and tear, and it provides some protection against magical attacks.   Gauntlets: Drago’s gauntlets are made from the same enchanted steel as his armor, with reinforced knuckles for hand-to-hand combat. They are adorned with runes that glow faintly in the dark, enhancing his strength and precision in battle.   Ring of War: Drago wears a ring on his left hand known as the Ring of War. This ring is a symbol of his status as the Regent of War and is enchanted to grant him increased combat prowess and strategic insight during battles.   Enchanted Amulet: Drago wears an amulet around his neck that is believed to protect him from mental manipulation and scrying. The amulet is a closely guarded secret, and its full powers are known only to Drago and the highest members of the Church of the Eye.

Specialized Equipment

Enen (Curved Kopesh): Enen is Drago’s signature weapon, a large, curved kopesh that is both a symbol of his power and a deadly tool in combat. The blade is forged from an ancient metal that is nearly indestructible and enchanted to cut through both physical and magical defenses. The kopesh is also imbued with dark magic, allowing Drago to channel his energy into devastating attacks. The hilt of the weapon is wrapped in black leather, and the blade itself is engraved with ancient runes that glow with a faint, ominous light.   Shadow Blades: In addition to Enen, Drago carries several smaller, enchanted throwing knives known as Shadow Blades. These knives are designed for stealth and precision, able to strike targets from a distance with deadly accuracy. The blades are enchanted to return to Drago after being thrown, allowing him to reuse them in battle.   Poison Vials: Drago carries vials of potent venom extracted from his own blood. These vials are used to coat his weapons or sabotage his enemies, delivering a lethal dose of poison that is almost impossible to cure. The venom is unique to Drago and is one of his most dangerous assets in combat.

Mental characteristics

Personal history

Birth and Early Life: Drago Bloodfang was born into a secretive and elite clan of Yuan-ti purebloods who have long been associated with the Church of the Eye. From a young age, Drago was trained in the arts of warfare, espionage, and manipulation. His upbringing was brutal and relentless, designed to forge him into a weapon of unparalleled skill and cunning. He quickly excelled in combat, strategy, and deception, earning the admiration and fear of his peers.   Rise to Power: Drago’s rise within the Church of the Eye was marked by his ruthless efficiency and strategic brilliance. He orchestrated several key victories for the Church’s allies, often by manipulating information and resources behind the scenes. His ability to control the flow of battle from the shadows, combined with his unparalleled skill as a swordsman, led to his appointment as the Regent of War. In this role, Drago wields immense influence over the military affairs of Idorin, ensuring that the Church’s interests are always served in times of conflict.

Gender Identity

Drago Bloodfang identifies as male. His identity is deeply tied to his role as a warrior and strategist, and he embodies the qualities of strength, discipline, and control associated with his gender in his society.

Sexuality

Drago is asexual, with little interest in romantic or sexual relationships. His focus is entirely on his work and his role within the Church of the Eye. He views relationships as potential distractions from his mission and avoids them altogether.

Education

Combat and Strategy Training: Drago’s education was centered on combat and strategy. He received extensive training in swordsmanship, battlefield tactics, and military history from some of the most skilled warriors and strategists in Idorin. His education also included lessons in espionage, sabotage, and psychological warfare, making him a master of both direct and indirect forms of combat.   Political and Religious Studies: In addition to his martial training, Drago was educated in the political and religious teachings of the Church of the Eye. He learned to navigate the complex web of alliances, betrayals, and power struggles that define the Church’s influence over Idorin, allowing him to use warfare as a tool for advancing the Church’s goals.

Employment

Regent of War: As the Regent of War within the Church of the Eye, Drago is responsible for overseeing all military operations and ensuring that the Church’s interests are represented in every conflict. His role involves manipulating armies, controlling the flow of information, and orchestrating battles to achieve the Church’s strategic objectives.   Master Swordsman: Drago is also a master swordsman, renowned for his skill with a large curved kopesh named Enen. He often leads elite strike forces into battle, using his formidable combat abilities to eliminate key targets and turn the tide of war in the Church’s favor.

Accomplishments & Achievements

Military Victories: Drago has orchestrated numerous military victories for the Church of the Eye, often by manipulating the flow of information and resources behind the scenes. His ability to control the battlefield from the shadows has earned him a fearsome reputation as a master strategist and tactician.   Legendary Swordsman: Drago is considered one of the top three swordsmen alive in Idorin. His skill with the kopesh, Enen, is unmatched, and he has defeated countless opponents in both duels and battles. His prowess in combat is legendary, and his name is spoken with a mix of awe and fear by those who know of him.   War Profiteering: Drago is the architect of several war profiteering schemes that have enriched the Church of the Eye and its allies. By manipulating the outcomes of wars and conflicts, he ensures that certain countries and factions benefit financially, while others are left devastated.

Failures & Embarrassments

Failed Assassination Attempt: Early in his career, Drago attempted to assassinate a rival military leader but was betrayed by one of his own operatives. The attempt failed, and Drago narrowly escaped with his life. This failure taught him the importance of absolute loyalty and control, leading him to become even more meticulous in his planning and execution.   Unintended War Outcome: On one occasion, Drago’s manipulation of a conflict led to an unintended outcome that destabilized a region and weakened the Church’s influence there. While he was able to mitigate the damage over time, the incident remains a blemish on his otherwise impeccable record.

Mental Trauma

Paranoia: Drago’s life of constant warfare and deception has left him deeply paranoid. He trusts very few people and is always on guard against potential threats, both external and internal. This paranoia serves him well in his role, but it also isolates him from others and prevents him from forming meaningful connections.   Survivor’s Guilt: Despite his success, Drago suffers from survivor’s guilt, particularly when his plans result in the deaths of those he considered valuable allies. This guilt is buried deep beneath his cold exterior, but it occasionally surfaces in moments of introspection.

Intellectual Characteristics

Brilliant Strategist: Drago is a brilliant strategist, capable of analyzing complex situations and devising plans that exploit his enemies’ weaknesses. His mind works quickly, often several steps ahead of his opponents, allowing him to anticipate and counter their moves before they even make them.   Master Manipulator: Drago is highly skilled in manipulation, using deception, misinformation, and psychological tactics to control the outcome of battles and conflicts. He understands the power of perception and uses it to create fear, uncertainty, and doubt in his enemies.   Cold and Calculating: Drago is known for his cold and calculating nature. He approaches every situation with a detached, analytical mindset, focusing on the most efficient way to achieve his objectives. This detachment allows him to make difficult decisions without being swayed by emotions.

Morality & Philosophy

Pragmatic Morality: Drago’s morality is deeply pragmatic. He believes that the ends justify the means, particularly when it comes to warfare and power. He has little patience for sentimentality or idealism, viewing them as weaknesses that can be exploited by others.   Belief in Power and Control: Drago believes that power and control are the ultimate measures of success. He views warfare as a tool for achieving power, and he is willing to use any means necessary to secure victory for the Church of the Eye.   War as a Necessary Evil: Drago views war as a necessary evil, a tool for maintaining balance and order in the world. He believes that conflict is inevitable and that it is his duty to ensure that the Church of the Eye emerges victorious in any conflict that arises.

Taboos

Failure: Drago views failure as the ultimate taboo, both for himself and those who serve under him. He expects perfection in every operation and has little tolerance for mistakes or setbacks.   Betrayal: Loyalty is of utmost importance to Drago, and he views betrayal as the gravest sin. Those who betray his trust are dealt with swiftly and mercilessly, often facing death or worse.   Weakness: Drago despises weakness, both in himself and others. He views weakness as a liability that can be exploited by enemies, and he works hard to eliminate any signs of vulnerability in his life.

Personality Characteristics

Motivation

Power and Control: Drago’s primary motivation is the pursuit of power and control, both on the battlefield and within the Church of the Eye. He views war as the ultimate expression of dominance and sees himself as the architect of Idorin’s military might.   Perfection in Warfare: Drago is driven by an obsession with perfection in warfare. He strives to be the best, whether in strategic planning or swordsmanship. His desire to perfect the art of war fuels his relentless training and meticulous preparation for every battle.   Loyalty to the Church of the Eye: Drago is deeply loyal to the Church of the Eye, believing that its teachings align with his own views on power and control. He is motivated by a desire to see the Church’s influence spread across Idorin, using warfare as a tool to achieve its goals.

Savvies & Ineptitudes

Savvies:
  Strategic Mastery: Drago is a master strategist, capable of orchestrating complex military campaigns and turning the tide of battle with his cunning plans. His ability to anticipate his enemies’ moves and counter them with precision is unparalleled.   Swordsmanship: Drago’s skill with a sword, particularly his kopesh Enen, is legendary. He is considered one of the top three swordsmen alive, and his combat prowess is both feared and respected across Idorin.   Manipulation and Deception: Drago excels in manipulation and deception, often using misinformation and psychological tactics to weaken his enemies before striking. His ability to create confusion and fear on the battlefield is one of his greatest strengths.  
Ineptitudes:
  Diplomacy: Drago has little patience for diplomacy, viewing it as a weak and inefficient way to achieve goals. His approach to conflict resolution is often direct and brutal, leaving little room for negotiation or compromise.   Empathy: Drago lacks empathy, often seeing people as mere tools to be used in his plans. This deficiency makes it difficult for him to form genuine connections or understand the emotional needs of others.   Work-Life Balance: Drago’s obsession with warfare leaves little room for personal life or relaxation. He is constantly focused on his next objective, often at the expense of his mental and physical well-being.

Likes & Dislikes

Likes:
  Warfare and Combat: Drago thrives in the chaos of battle, finding satisfaction in the art of war. He enjoys the challenge of combat and the opportunity to test his skills against worthy opponents.   Strategic Games: Drago enjoys games of strategy, such as chess and go, which mirror the complexities of warfare. These games provide him with mental stimulation and allow him to refine his strategic thinking.   Discipline and Control: Drago values discipline and control in all aspects of life. He believes that order and structure are essential to success, and he surrounds himself with individuals who share his values.   Weaponry and Armor: Drago has a deep appreciation for finely crafted weapons and armor. He collects rare and powerful weapons, often incorporating them into his arsenal.  
Dislikes:
  Weakness: Drago despises weakness in any form, whether physical, mental, or emotional. He views weakness as a liability and has little tolerance for those who display it.   Failure: Drago has an intense aversion to failure, both in himself and others. He expects perfection and is quick to punish or eliminate those who do not meet his standards.   Sentimentality: Drago has no patience for sentimentality or emotions that he perceives as clouding judgment. He believes that decisions should be made based on logic and strategy, not feelings.   Incompetence: Drago cannot stand incompetence, particularly in matters of warfare and strategy. He expects those under his command to perform at the highest level, and he has little tolerance for mistakes.

Virtues & Personality perks

Virtues:
  Discipline: Drago’s discipline is one of his greatest strengths. He approaches every task with focus and precision, ensuring that nothing is left to chance.   Loyalty to the Church: Despite his cold and calculating nature, Drago is deeply loyal to the Church of the Eye. He believes in its mission and is committed to advancing its goals, even at great personal cost.   Resilience: Drago is incredibly resilient, both physically and mentally. He has survived countless battles and challenges, always emerging stronger and more determined.   Strategic Foresight: Drago’s ability to think several steps ahead allows him to plan for long-term outcomes and anticipate potential threats. His strategic foresight ensures that he is always prepared for what lies ahead.  
Perks:
  Master of War: Drago’s mastery of warfare and strategy gives him unparalleled control over the battlefield. His presence alone can turn the tide of battle, and his enemies fear his name.   Unmatched Swordsman: Drago’s skill with the kopesh, Enen, is unmatched. He is capable of defeating multiple opponents with ease, making him one of the most dangerous combatants in Idorin.   Fearsome Reputation: Drago’s fearsome reputation precedes him, often giving him an advantage in negotiations and conflicts. His name is spoken with both awe and fear, and few dare to challenge him directly.   Tactical Genius: Drago’s tactical genius allows him to outmaneuver his enemies and achieve victory even in seemingly impossible situations. His ability to adapt and innovate on the battlefield makes him a formidable opponent.

Vices & Personality flaws

Vices:
  Ruthlessness: Drago’s ruthlessness is both a strength and a vice. While it allows him to achieve his goals without hesitation, it also makes him feared and hated by many. His willingness to do whatever it takes to win can lead to unnecessary cruelty.   Manipulation: Drago’s tendency to manipulate others for his own gain can create distrust and resentment. While effective in the short term, this behavior can damage relationships and lead to long-term consequences.   Paranoia: Drago’s constant need for control and his awareness of potential threats have led to a deep-seated paranoia. He is always on guard, constantly assessing those around him for signs of disloyalty or betrayal.   Arrogance: Drago’s success and power have led to a degree of arrogance. He often underestimates others, believing that his plans are foolproof and that he is always in control. This arrogance can lead to mistakes and missed opportunities.  
Flaws:
  Isolation: Drago’s cold and calculating nature often leads to isolation. He struggles to form genuine connections with others, and his lack of empathy makes it difficult for him to relate to those around him.   Overconfidence: Drago’s belief in his own abilities sometimes leads to overconfidence. He may take unnecessary risks or overlook potential threats, believing that he can handle any situation.   Mercilessness: Drago’s merciless approach to warfare and conflict can alienate potential allies and create enemies. His refusal to show mercy or compassion often results in unnecessary bloodshed.

Personality Quirks

Tics:
  Finger Drumming: When deep in thought or planning a strategy, Drago has a habit of drumming his fingers on his kopesh or a nearby surface. This tic helps him focus and organize his thoughts.   Hissing Breath: Drago’s breath occasionally hisses through his teeth when he is angered or excited, a subtle reminder of his serpentine nature. This tic often serves as a warning to those around him.  
Quirks:
  Memory for Detail: Drago has an extraordinary memory for details, particularly those related to warfare and strategy. He often recalls seemingly insignificant details about battles or opponents, using this information to his advantage.   Preference for Silence: Drago prefers silence and solitude, often retreating to quiet places to think and plan. He finds noise and chatter distracting and avoids it whenever possible.

Hygiene

Impeccable Hygiene: Drago maintains impeccable hygiene, believing that cleanliness is a reflection of self-discipline and control. He takes great care in his grooming, ensuring that his armor, weapons, and appearance are always in perfect condition. His attention to detail extends to his personal space, which is always kept clean and orderly.   Ritualistic Grooming: Drago’s grooming rituals are both meticulous and ritualistic. He uses specific oils, baths of blood, and tools to maintain his appearance, often incorporating elements of his dark magic into these rituals. These practices are a part of his daily routine, allowing him to start each day feeling composed and in control.

Representation & Legacy

Representation:
  The Regent of War: Drago is widely known as the Regent of War, a title that reflects his mastery of warfare and strategy. His reputation as a fearsome warrior and brilliant tactician precedes him, making him one of the most respected and feared figures in Idorin.   The Serpent’s Blade: Drago is also known as “The Serpent’s Blade,” a moniker that highlights both his Yuan-ti heritage and his unparalleled skill with the kopesh. This name is often whispered with a mix of awe and fear by those who know of his exploits.   The Shadow General: Within the Church of the Eye, Drago is recognized as the “Shadow General,” a figure who wields his power from the shadows, manipulating wars and conflicts to serve the Church’s goals. His actions are often unseen, but their impact is felt across Idorin.  
Legacy:
  Master of War: Drago’s legacy will be defined by his mastery of warfare and his ability to control the outcome of battles. His name will be remembered as one of the greatest military minds in Idorin’s history, a figure who reshaped the world through conflict.   A Controversial Figure: While many will remember Drago as a brilliant and effective strategist, others will view him as a ruthless and merciless figure whose actions often came at the expense of innocent lives. His legacy will be one of both admiration and controversy, with opinions on his impact varying widely.   The Unseen Hand: Drago will be remembered as the “Unseen Hand” that guided Idorin’s wars from the shadows. His ability to manipulate conflicts without stepping into the spotlight will be a key part of his legacy, making him a figure both respected and feared for generations to come.

Social

Reign

Unseen Influence: Drago’s reign as the Regent of War is characterized by his unseen influence over Idorin’s military landscape. He controls the flow of information, resources, and strategies that determine the outcome of wars, often without the knowledge of those involved. His reign is marked by his ability to shape conflicts to serve the Church’s goals while maintaining his own power.   Manipulation of Warfare: Drago’s reign is defined by his manipulation of warfare. He orchestrates battles, directs armies, and ensures that certain factions benefit from war profiteering. His influence extends across borders, affecting the outcome of conflicts in ways that often go unnoticed until it is too late.

Contacts & Relations

Military Leaders: Drago maintains close relationships with key military leaders across Idorin. These contacts provide him with valuable information and allow him to influence the course of wars. His network includes generals, commanders, and mercenary leaders who are loyal to him and the Church of the Eye.   Espionage Network: Drago oversees an extensive espionage network that operates in both enemy and allied territories. This network gathers intelligence, spreads misinformation, and carries out covert operations to support Drago’s objectives. The operatives in this network are highly trained and utterly loyal to him.   Religious Allies: Drago has strong ties to other high-ranking members of the Church of the Eye, particularly those who share his devotion to Eren, the god of violence, bloodshed, and war. These alliances ensure that his actions are aligned with the Church’s goals and provide him with additional support and protection.   Erenite Cults: Drago is affiliated with various cults that worship Eren, the god of violence, bloodshed, and war. These cults provide him with spiritual guidance and support, and they often serve as a source of recruits for his operations. His devotion to Eren is unwavering, and he views his role as the Regent of War as a divine mission.   Mercenary Guilds: Drago has strong connections to several mercenary guilds, which he uses to carry out covert operations and supplement his forces during times of war. These guilds are loyal to him due to the lucrative contracts he provides, and they play a key role in his ability to influence conflicts across Idorin.

Family Ties

Estranged Family: Drago’s relationship with his family is distant and strained. His devotion to warfare and his role within the Church of the Eye have led to conflicts with his relatives, who either disapprove of his methods or feel alienated by his cold demeanor. While he maintains a public connection to his family, in private, he keeps them at arm’s length, viewing them as potential liabilities.   Surrogate Family: Despite his estranged biological family, Drago has formed close bonds with a few trusted followers within the Church of the Eye and his military operations. These individuals share his values and ambitions, and they play a key role in supporting his endeavors. Drago views them as his true family, bound not by blood but by loyalty and shared purpose.

Religious Views

Devotion to Eren: Drago is a devout worshiper of Eren, the god of violence, bloodshed, and war. He views Eren as the embodiment of the principles he holds dear—strength, dominance, and the pursuit of power through conflict. His actions as the Regent of War are guided by his belief that warfare is a sacred act, a way to honor Eren and fulfill his divine mission.   Belief in Divine Conflict: Drago believes that conflict is not only inevitable but necessary for the growth and evolution of societies. He views war as a divine tool for purging weakness and strengthening the strong. His religious practices often involve rituals and sacrifices dedicated to Eren, seeking the god’s favor in his military endeavors.

Social Aptitude

Commanding Presence: Drago exudes a commanding presence that demands respect and obedience from those around him. His authority is unquestionable, and he uses his charisma and reputation to inspire loyalty and fear in equal measure. He is skilled at giving orders and expects them to be followed without hesitation.   Intimidation: Drago is highly skilled in the art of intimidation. His cold, piercing gaze, combined with his reputation as a ruthless warrior, often leaves others feeling uneasy in his presence. He uses this skill to maintain control over those around him, ensuring that they remain loyal and obedient.   Strategic Interaction: Drago’s social interactions are highly strategic. He rarely engages in conversations or relationships without a clear purpose, often using them to gather information or further his own goals. He is adept at reading people and manipulating them to serve his interests, making him a formidable negotiator and diplomat when needed.

Mannerisms

Deliberate Movements: Drago’s movements are always deliberate and controlled, reflecting his disciplined nature. Whether he is walking, gesturing, or speaking, every action is calculated to convey confidence and authority. He moves with a quiet grace that belies his strength, making him appear almost predatory.   Cold Gaze: Drago maintains a cold, unyielding gaze during conversations, often holding eye contact longer than usual. This habit helps him assert dominance and gauge the reactions of those he is speaking with. His gaze is both captivating and intimidating, often leaving others feeling exposed and vulnerable.   Measured Speech: Drago speaks in a measured, deliberate tone, rarely raising his voice. His speech is often slow and precise, with pauses that allow him to emphasize key points and keep others on edge. His tone is calm and controlled, reflecting his mastery over his emotions and his environment.

Hobbies & Pets

Weapon Mastery: Drago’s primary hobby is the mastery of various weapons, particularly the kopesh. He spends hours each day practicing and refining his combat techniques, ensuring that he remains at the peak of his abilities. He also collects rare and powerful weapons, often incorporating them into his arsenal.   Strategic Games: Drago enjoys games of strategy, such as chess and go, which mirror the complexities of warfare. These games provide him with mental stimulation and allow him to refine his strategic thinking. He often challenges others to these games, using them as a way to test their intelligence and tactical skills.   Dark Rituals: Drago frequently engages in dark rituals dedicated to Eren. These rituals often involve blood sacrifices and other acts of violence, which he believes strengthen his connection to the god and enhance his abilities in battle. These practices are a central part of his religious devotion and serve as a way to maintain his focus and discipline.

Speech

Formal and Eloquent: Drago speaks in a formal and eloquent manner, reflecting his education and noble upbringing. His speech is carefully crafted to convey authority and intelligence, often incorporating references to warfare, strategy, and religious teachings. He is skilled at using language to manipulate and control others, often guiding conversations in subtle ways to achieve his goals.   Measured Pacing: Drago’s speech is characterized by a measured pacing, with deliberate pauses between sentences. This pacing gives his words a sense of weight and importance, reinforcing his position as a leader and strategist. His calm and controlled tone adds to his intimidating presence, making others more likely to listen and follow his commands.   Calm and Controlled: Drago rarely raises his voice, even in tense situations. His calm and controlled speech reflects his ability to maintain composure under pressure and his belief in the importance of self-discipline. His voice is often described as soothing yet authoritative, capable of commanding attention without the need for volume.

Wealth & Financial state

Vast Resources: Drago has access to vast resources through his position within the Church of the Eye. These resources include funds, weapons, and magical artifacts that he uses to further his influence over wars and conflicts. While he does not seek wealth for its own sake, his control over these resources allows him to maintain his power and pursue his goals.   War Profits: Drago benefits from the profits generated by war, both directly and indirectly. He controls various enterprises related to the production of weapons, armor, and other military supplies, ensuring that his interests are served in times of conflict. This wealth is reinvested into his operations, further strengthening his position.
Honorary & Occupational Titles
Regent of War: As the Regent of War within the Church of the Eye, Drago holds one of the most powerful and feared positions in Idorin. This title reflects his control over the military affairs of the realm and his ability to manipulate and direct wars to serve the Church’s interests.   Master of the the Kopesh: Drago is known as the Master of the Kopesh, a title that acknowledges his unmatched skill with this ancient weapon. This title is both a symbol of his prowess in combat and a reminder of the countless battles he has won.   Shadow General: Within the Church of the Eye, Drago is often referred to as the “Shadow General,” highlighting his ability to influence and control wars from behind the scenes. This title underscores his role as a strategist and manipulator, guiding the course of conflicts without ever stepping into the public eye.
Children
Eyes
Red serpentine eyes
Skin Tone/Pigmentation
Tinged green
Height
6'4"
Weight
183
Quotes & Catchphrases
  • "War is the crucible through which true power is forged."
  • "In the chaos of battle, only the strong survive."
  • "A blade in the dark can change the course of history."
  • "Victory is not enough; it must be absolute."
Known Languages
King's Tongue: Drago is fluent in the Common Tongue, which he uses for communication in most situations, including military and strategic discussions.   Abyssal: As a member of the Church of the Eye, Drago has learned Abyssal, the language often associated with dark rituals and forbidden knowledge. He uses this language in religious ceremonies and when communicating with other high-ranking members of the Church.   Draconic: Drago is fluent in Draconic, a language often associated with power and dominance. This language is used in certain military commands and rituals, and Drago’s fluency in it adds to his aura of authority and control.

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