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Grim Landing

The northern-most town in the Dead Lands and the closest town to the Shade and Rökkurveldi border. This town is the largest in the Dead Lands and is the only that has any sort of waterfront or naval access.   The large palisades and defenses are enough to easily intimidate any traveler, but the town ensures that the tone is set properly by putting a hanging tree one mile west of the town's entrance. The majority of the businesses here are meant to provide the bare essentials to those that live there and those that travel through. They are the only town in the Dead Lands that can maintain trade with the West, so it is the last chance to have access to resources and amenities that will likely be entirely absent from any settlement to the south.   Notable locations and People:   The Butcher's Apron
  • A large tavern run by an human man in his 70's named Darby which is one of the primary locations to find a guide or protection through the Dead Lands.
  • Lower-end tavern with a notable criminal presence. Cheap and dangerous.
  • The Empty Tankard
  • Medium-sized tavern run by a female half-orc in her 40's named Polina (Po for short).
  • Middle tier quality establishment for drinks and hired help

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