BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Nether Marches

The rolling hills of the Upper Marches eventually give way to the low, long plains of the Nether Marches as one passes south, a great broad valley bounded by the River Running to the south and the Redwater to the east.   This is a land still almost untouched by the Men of Dale for this is the true frontier of the Kingdom of Dale. The summers here are hot and often dry, but the winters are cold. At all times of the year violent storms can rise swiftly out of the East, and on the wide open plains there is nowhere to seek shelter.

Fauna & Flora

The Nether Marches is a broad grassland, in truth the start of the wide steppes that run far into the East. The land is covered with seemingly endless fields of high green grasses, broken only by tussocks of coarse brown grass and shrub. What trees there are grow only in the Netherwood, which sits in a broad bend of the Redwater. Large herds of wild horses roam the grasslands here. They were once tamed by the forerunners of the Éothéod, but they have long-since been left to run free. Other grazing animals wander the grassland; wild, long-horned cattle, sheep once-tame but long since escaped domestication, and great colonies of rabbits, whose burrows extend far underground.   There is little place to hide in the Nether Marches, which favours the swift or the stealthy predator. Long-eared foxes and dusky-coloured lynxes prowl silently through the grass, while in the vast open skies falcons and sparrow hawks wheel high on wide gyres.
Type
Grassland
Included Locations

Remove these ads. Join the Worldbuilders Guild

Articles under Nether Marches



Cover image: Nether Marches by Jon Hodgson

Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!

Comments

Please Login in order to comment!