Tharizdun
The Chained Oblivion, God of Madness
For more information on all Betrayer Deities, see: Betrayer Deities
It is darkness unending, less like a god and more like another world. Life and death do not exist within Tharizdun, only utter destruction and madness. Even the other Betrayer Deities treat this mad god with caution. In its endless imprisonment, Tharizdun dreams the infinite depths of the Abyss into reality, along with all its demonic legions. The Prime Deities had thought it locked away during ages long past until it nearly returned to ruin the world during the conflicts of the Dawnspear War. Now, its chaotic mind has fallen into more frightful dreams, imagining nightmarish aberrations into existence deep beneath Iolcus. The Chained Oblivion's demented cultists work without word from their twisted patron, awaiting the Epoch of Ends, when its freedom will be attained and all beings shall be consumed in deathlessness unending.
Physical Description
Few visual attempts to depict Tharizdun exist, but the texts speak of a creature of rolling, hungry ink and darkness, a spreading cloud of lightless destruction born from a thousand ravenous mouths. Current references show the nightmare constrained by chains of gold and black, barely keeping the dark at bay.
Divine Realm
Tharizdun is believed to be chained in the deepest pits of the Abyss that it created, bound by divine shackles that slowly weaken, leaking its madness into the planes. It is said that six sets of divine shackles hold the Chained Oblivion at the bottom of Abyss, their power anchored somewhere in Iolcus. The locations of each shackle fane are closely guarded secrets within the highest clergy of the Knowing Mistress. It is feared that the nature of Tharizdun, being unlike the other divinities, could shatter the Divine Gate alone if unleashed. No one knows how few shackles must remain to keep it at bay.
Tenets of Faith
- Offer and siphon power to Tharizdun until its liberation comes.
- Uncover, restore, and exalt forgotten shrines and relics in its honor.
- Ruin and raze the realms to prepare for the Epoch of Ends.
Divine Goals & Aspirations
Tharizdun is not best understood as a god like the others. Its "mind" is profoundly alien, and does not carefully form complicated plots. It is a primal, subconscious force of annihilation that insidiously corrupts what it can to undermine everything, opportunistically masquerading in the forms of what other minds desire, and seeping in to twist those minds' intent and perspective toward Tharizdun's own destructive ends.
Worshipers
Those who are foolhardy enough to follow such twisting destruction as the Chained Oblivion are often spurned, hateful, and chaotic souls who fall through the cracks of society. A bit of inherent madness left unchecked opens the door to the creeping Void that draws those who worship this entity. The characteristics of the Chained Oblivion’s influence are bouts of uncontrollable hunger, uncharacteristic aggression, and eventually violent mania. The higher acolytes of Tharizdun, as part of their ritual of ascension and to show their true faith, often remove their eyes so they can peer through shadow and light with its boon. The Chained Oblivion and its followers often deceive other sects into aiding their efforts by creating a false idol entirely. Its intent, as best can be ascertained, is to consume and destroy.
Contacts & Relations
Prime Deities
The few remaining followers of Ioun are dedicated to ensuring that Tharizdun is never again unchained. Ioun led the charge against the all-consuming destroyer god's reemergence, and her bravery allowed the other Prime Deities to shackle their enemy, though the victory nearly cost her immortal life. Some say Ioun can only be fully restored if the Chained Oblivion is destroyed for good.Divine Traits
General Information
Alternative Name(s)The Chained Oblivion
Creator of the Abyss
God of Madness
The Great Old One
Alignment
Chaotic Evil
Pantheon
Betrayer Deity
Areas of Concern
Consumption, death, destruction, void
Favored Weapon
Dagger
Sacred Animal(s)
None
Sacred Color(s)
Black, gray, purple
Symbol
Crooked, seven-pointed star made of chains Worshipers
Cultists, demons, mad spellcasters
Worshipers' Adjective(s)
Tharizite
Plane
The Abyss - Bottommost Layer
D&D 5e
DomainsDeath, Grave, Trickery
Pathfinder 1e
DomainsChaos, Darkness, Destruction, Evil, Madness, Void
Subdomains
Catastrophe, Corruption, Dark Tapestry, Demon, Entropy, Hatred, Insanity, Isolation, Loss, Nightmare, Shadow
Pathfinder 2e
DomainsDarkness, Destruction, Nightmares, Void
Alternative Domain(s)
Abomination
Divine Ability
Intelligence or Wisdom
Divine Font
Harm
Divine Skill
Occultism
Cleric Spells
1st: Grim Tendrils
3rd: Chilling Darkness
5th: Abyssal Plague
Divine Boons
- Minor Boon
You spread Tharizdun’s nightmares everywhere you go. You can cast Fear once per day as an divine innate spell. - Moderate Boon
You can devour all. You mouth grows into a horrible circular, abyssal maw of needle-like teeth. You gain a bite unarmed attack that deals 1d8 piercing damage. You gain a +4 status bonus to saves resulting from eating something, such as diseases, poisons, or other effects of the ingested object. This doesn’t allow you to digest magic items that would otherwise be difficult or impossible to destroy, such as cursed items or artifacts. - Major Boon
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Divine Curses
- Minor Curse
Horrid visions torment your mind, overlaying reality at inopportune times. You treat everything around you as if it was concealed. - Moderate Curse
Your destructive rage seeks to remain unbound. Any armor you wear automatically becomes broken. Other items in your possession occasionally become broken over time. - Major Curse
Your dreams are an unending stream of nightmares. You need 16 hours of rest to try to get enough sleep to recover resources in daily preparation that normally require an 8-hour rest, and even then, you must succeed at a DC 15 flat check to do so, and you are still fatigued on a successful check.
Children
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