One has to wonder how this spell, or innate skill came to be. In my over 200 years as head Monarch of the Jade Spine Clan, I have only heard of 3 beings capable of this spell. An elf, a fae, and a single dragon. The Elf did not make it to adulthood, her altruism having her heal far beyond her means... You wanted to know more about the ability you are currently blessed with, do you not? Than cease your squirming and listen, child. If you wish to survive without becoming a scarred and hollow shell, you best pay my words heed. Morranna, Head Monarch of the Earth Dragon Jade Spine clan.
About
The spell/ability called "Transfer Healing" is classified as extremely rare, with less than 5 beings having the ability at birth within the same timeline.If not born into, Transfer Healing is an incredibly difficult branch of healing magic to learn, and especially challenging to use.
As the name of the spell hints, this ability allows the user to heal a variety of wounds by transferring the wound to themselves. It is heavily debated among the beings birthed into this power of whether it is either an incredible gift, or a harsh curse. Without careful training, the user can easily injure themselves and others by over-healing.
Risk and Rewards
As mentioned previously, there is heavy debate on the use of this spell. While it may seem like a simple branch-off from normal healing, it is fact anything but.
Many users of this spell have died by over extending their healing abilities. While bruises and scrapes may exchange in a blink of an eye to someone who knows this spell, a stab to the gut may end up being fatal
for both parties if not healed and transferred correctly.
If the healer neglects internal damage and only heals the outer injury of the stab, the wounded could bleed out. If the being with the ability is not a fast healer, and takes on too strenuous an injury, they may crash, go into shock and die before being able to be treated themselves.
Some Transfer Healing using beings actually become so scarred and banged up from their healing that they are unable to properly heal with this method due to overwhelming scar tissue.
This spell is classified as a high-class healing spell. The caster uses their own body to heal the injured individual. To the unknowing, this spell appears to be someone taking away injuries via touch, and them reappearing on the healer.
The Healer
The healer will now have the wounds they have just healed. As a result any body aches, pain, or other traumas from the injuries will be on their person. Depending on severity, they may need to see their own healer, or if they're a fast healing race, simply stabilize themselves.
The Healed
The healed individual will feel drained physically as the healer replaces the injured bio mass with their own. While the healer does replace the injured tissue and other problems, it still undergoes the natural healing process, just extremely accelerated. The rapid sensation of healing requires the previously wounded to take in fluids and carbs to keep themselves stable.
The way Transfer Healing appears is different from user to user, as their own mana colour will be visible when healing, casting a coloured glow over the affected area. Along with the wounds slowly disappearing and reappearing, one can often hear the sounds of setting bones. The scent of blood is incredibly common.
If I have any guesses as to the discovery and primary uses of this spell, it would have to be likely used during wars and other intense combat. If your squads of healers are already spent, why not have them take the wounds and have the fighters leave as if nothing ever happened? Of course... That is just an assumption and requires more research. Scribblings found within a researcher's journal
That's a very unique idea. I would like to learn more about the ramifications of said stab in the stomach. Why could it kill both? And how is it possible to survive a possibly deadly injury as a healer who transfers it unot themselves?
In the case of a grievous wound with a lot of trauma, it is possible that the healed individual suffers from trauma the healer hadn't noticed and hadn't healed (eg. some trauma causing internal bleeding, and only the stab wound was healed, leaving them to bleed out inside themselves.) Or that, depending on how fast it's healed, there isn't enough energy/fluids etc and their recovery goes badly if they have secondary injuries. For the healer, it's a matter of if their species is hardy enough to survive the expending of energy to heal the wounded, take the wound onto themselves and either heal it naturally by being stitched up, or by seeing a healer to them fix the wound they transferred. There's a lot that can go wrong with harsher injuries! But if it's a heartier species, such as a dragon or bloodkeeper, they may stand a chance to deal with the trauma. I hope that makes sense!
It does! Maybe add a sentence or two to the article about the first part? Because that was really confusing when I read it at first. But yeah, it is a great way to look at healing, and it says quite a bit about your cultures that somethi.ng like this was able to develop at all!
Thank you so much! I'll be sure to add something in to address the confusion, thank you for pointing it out!