Lagash - Arcanium District
The Arcanium is a district dominated by and intended for all manner of spellcasters, their servants, families, and whoever else they require. It is situated upon one of the great hills of Lagash, towering over the landscape and much of the city, second in height only to the Imperial Hill itself. Here, mages live their lives, hone their craft, and conduct all manner of terrifying experiment that make it one of the most unpredictable places in all of Lagash.
Entering the Arcanium without residence there requires a permit of passage. The most common one is that of a student, emblazoned with the sigil of their school. There is a small and very careful market for fraudulent permits. Other permits are those of Patronage, either of powerful wizards, merchants, or even the Emperor... Or of work, for the kind of manual labor the wizards don't want to inflict on even their students. Some visitors are bounty hunters or the sort of adventure-type that a wizard invariably needs doing for any variety of mystical or mundane reasons, of which there seems to be an endless task.
Layout
The Arcanium district is a mix of residential and commercial areas, each a small distinct clump of buildings onto themselves and each clustered around one of the 13 Imperial Schools of Wizardry that form the basis for all life in the district. The schools themselves are massive estates, housing dorms for their students and servants, teaching halls and laboratories. Everything else has sprung up around them, and in their wake, as the Schools have been known to occasionally move. The very edge of the district become a near slum, clustering to the walls that divide the district from the rest of the city. Here, the hanger-ons an hopefuls, the student rejects and failures, the escaped experiments live, clawing out an existence on the scraps from the wealthy wizardry-citizens. Beyond the occasional rift in space-time or upside-down rain, it is much like many other places in the world, with taverns and markets, forums were debates on magical theory are debated (or dueled) about, all warped with just a hint of magic.
Then, there are the walls - tall, deceptively thin with decorative spires and massive tower that connect the Arcanium to the aerial walkways that criss-cross Lagash, there as much to keep whatever the wizards do in as it is to keep others out.
Wizard's Tower
Most powerful mages maintain their own abodes in the form of commanding towers, usually attached to the school in which they belong. Any split become school and wizard can become a physical one, as the wizard takes their tower elsewhere.
I love that emperor more and more :p Wizards just taking their towers and moving somewhere else in a fit is hilarious xD The whole arcanium seems like a very interesting place that would be fun to explore. Those poor students from the mistake school though, having a prize on their head just because they had some idiot teachers! -_-
What good is unfathomable power without petty, high-school-esque bickering?
Creator of Araea, Megacorpolis, and many others.