001: Lefaun

On beautiful sunny days, Lefaun will bound excitedly around. Unfortunately, it's a bit unsteady on its feet, so there is a decent chance it will stumble.

Starting Move Set

Move Type Tier Class Effect
Tackle Normal 1 Physical
Tail Whip Normal 1 Status Opponent removes 1 die from next defense pool
Razor Leaf Grass 1 Special Need 1 less 6 to land a critical hit
Double Kick Fighting 1 Physical This attack hits twice

Vitals

Summer Fawn Pokémon   Type: Grass   Height: 43.5 cm (1'5")   Weight: 4.5 kg (10 lbs.)   Ability: Overgrow - At or below 25% HP, add 1 die to grass-type attacks   Habitat: unknown

Base Stats

Stat Value
Attack 1
Defense 2
Sp. Atk 2
Sp. Def 2
Speed 3
Tier 1

Line

Lefawn → Shadeer → Alcumbro

Moves

Move Type Tier Class Effect
Tackle Normal 1 Physical
Tail Whip Normal 1 Status Opponent removes 1 die from defense pool
Razor Leaf Grass 1 Special Need 1 less 6 to land a critical hit
Double Kick Fighting 1 Physical This attack hits twice
Payback Dark 1 Physical if target dealt damage last turn, add 3 dice to your pool this round
Grassy Terrain Grass 1 Status Each pokémon in battle gains 1 HP at the end of each turn. Grass-type moves get +2 to their dice pools.
Stomp Normal 2 Physical If 3+ damage is dealt, the target flinches
Petal Dance grass 2 Special This move is active for D3 turns. If there is no conflicting status condition, user becomes confused.
Night Daze Dark 2 Special If 2+ damage is inflicted, remove 1 die from opponent's dice pool


Cover image: by Julien Cunningham

Comments

Please Login in order to comment!