102: Shinx

Shinx is constantly surrounded by a cloud of fairy dust that conducts small amounts of electricity that it produces from its fur. The more a shinx purrs, the bigger the cloud will get.

Starting Move Set

Move Type Tier Class Effect
Bite Dark 1 Physical If 3+ damage is dealt, target flinches
Aromatic Mist Fairy 1 Status User and allies add 1 die to their sp. def pool next turn
Spark Electric 1 Physical If 3+ damage is dealt, target is paralyzed
Draining Knead Fairy 1 Physical Regain up to half of drained HP

Vitals

  Tingling pokémon   Type: Fairy/Electric Height: 0.5 m (1'08")   Weight: 4.5 kg (10 lbs)    Ability: Static Veil - If an opponent makes physical contact, there is a 10% chance of paralysis    Habitat: Route 2, Route 3

Base Stats

Stat Value
Attack 3
Defense 2
Sp. Attack 2
Sp. Defense 1
Speed 2
Tier 1

Line

Shinx → Luxio → Leofae

Moves

Move Type Tier Class Effect
Bite Dark 1 Physical If 3+ damage is dealt, target flinches
Aromatic Mist Fairy 1 Status User and allies add 1 die to their sp. def pool next turn
Spark Electric 1 Physical If 3+ damage is dealt, target is paralyzed
Draining Knead Fairy 1 Physical Regain up to half of drained HP
Charge Beam Electric 1 Special If 2+ damage is dealt, add 1 die to next sp. attack dice pool
Scary Face Normal 1 Status Opponent removes 2 dice from their next speed dice pool
Thief Dark 2 Physical If it hits, this move steals opponent's held item and adds it to the trainer's inventory
Strange Steam Fairy 2 Special If 3+ damage is dealt, target becomes confused
Thunder Fang Electric 2 Physical If 3+ damage is dealt, flip a coin to see if target is paralyzed or flinches. Both are applied on a critical.

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