Character Expansion pack

WIP
WIP
This Article is still a wip!
Needs: reformatting, images, and more info

There are a few things I'll allow in my setting that are 'out there', but be warned they come with strings attached. Here are a few things I'll allow and how to get them. More may be added as they are asked for.
 

Extra Seeds

Hyperjockey

This is the giant robot pilot type. They have the most restrictions but also some perks(like a giant robot).
You must be in the military for this seed, but you start with a Hyperrover. Ask your Host before making a Hyperjocky.

Specialties

Specialty restrictions: Must have Military, Piloting Hyperrovers. Your third can be from any standard pool

Hyperrover

Your Giant robot is not a move, it will have its own moves/specialties when piloting it. I'm still working this out but I'll give it higher priority once someone decides to be one.
 

Neluvie

This is an alien who doesn't have to fit the overall aesthetic of the setting, as they aren't from it. You must have played at least one normal character for this seed. This is partly to get a feel for the setting and partly to limit the amount of aliens to a slow trickle for now. I'm still working out the specifics of this one but you'll get some 'standard' backgrounds to choose from depending on the race you wanna be.
Oth from Ersha: You are an escaped/released bug captive/experiment. (Bug war or later)
Qiga'tck'chi(bug): You are from one of two escape ships. One is in the desert on vondren and the people are tying for the most part to get along, and the other won't return from Ershan space for a few years yet, so you traveled back all alone.
Other Alien: Work with me to figure out how you got here and why you're alone(unless the whole party plays aliens then we work out how you got there together)
Obviously you don't look like a JauVonian, so you'll stand out. Remember that they are on average 3 and a half feet tall, so if you are human sized you will have trouble getting around and there is no blending in, even with a disguise.
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Add ons

How to 'AI'

To be what I'm going to call an AI, though that is possibly a bad description, you have to have one of two specific backstories that I will tell you. There can ever only be two at a time, one of each background. If both slots are taken then you have to wait for one of them to die or give up the character then you can take the role. The backstory options will not be available for public view at this time. Once there have been at least been 4 different players to play one I'll share the backstories to choose from for all to see. Also you start with 1 mental harm.   Please note this is only available at year 20. (current time)
 

How to cryo-power

Ask me about it and we'll work out what your powers are/will be and how you will be mutated visually. Also you start with 1 mental Harm. Also there will be other penalties if you go 'beyond your limits' with your power. Such as: taking mental harm, the possibility of the Host taking temporary control of your character(a short scene at best), re-contracting cryolidhium poisoning and mutating further(and needing to take the cure again), or more 'fun' things to be added later.   Please note this is only available after year -20, when the cure was invented.
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Alternate Rules

Coming soon!
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Useful Terms

Host: Runs the game
Guest: Player character
The Help: Non player character

FAQ

If you'd like to ask a question then click here to jump to comments.
Can I change seeds later?
Possibly, but I'm still working on the rules for it.
 
Can I get a specialty from another seed?
Possibly, but I'm still working on the rules for it.


Cover image: Game Cover by Lengna(Paper)

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Author's Notes

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