Hobgoblin
Basic Information
Anatomy
Ability Score Increase
Your Constitution score increases by 2, and your Intelligence score increases by 1.
Speed
Your base walking speed is 30 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Martial Training
You are proficient with two martial weapons of your choice and with light armor.
Saving Face
Hobgoblins are careful not to show weakness in front of their allies, for fear of losing status. If you miss with an attack roll or fail an ability check or a saving throw, you can gain a bonus to the roll equal to the number of allies you can see within 30 feet of you (maximum bonus of +5). Once you use this trait, you can’t use it again until you finish a short or long rest.
Languages
You can speak, read, and write Common and Goblin.
Growth Rate & Stages
Hobgoblins are considered young children from the age of 6.
They are considered young adults from the age of 18.
They are considered mature adults from the age of 30.
They usually retire at the age of 65.
Most Hobgoblins die of natural causes by the age of 90.
Comments