Hierophants
“The artist does not use every color; the poet does not include every word. Magic is just as surely a divine art, so why do some believe they should use every spell they might command? It makes only for ugliness and noise, like a song with every note.”So say the hierophants, a powerful order of faithful mages as old as the scriptoriums themselves—perhaps older. The hierophants form a great council of powerful arcane magicians who agree on reasonable laws and limitations for the use of arcane magic, such as bans on demonology and diabolism. The council is only open to those who are already strong in the magical arts, but most Tinelite mages, even apprentices, willingly adhere to the laws they set out. It is the council’s job to determine the will of Tinel as it pertains to the use of arcane magic—an awesome responsibility. The hierophants are almost entirely separate from the church structure and its members can only rarely, if ever, be found in scriptoriums. Certainly, any inceptor can point an interested party in the direction of the nearest hierophant, but the order maintains only cursory contact with most of Tinel’s clergy. The chief inceptors at each scriptorium keep in contact with the order, staying abreast of its beliefs and policies, so they might guide arcane spellcasters who come to a scriptorium to worship. The order was founded to ensure the Lord of Secrets never again strips the mortal races of magic. Thus, the hierophants interpret Tinel’s will as it pertains to the use of magic. All members are powerful practitioners of arcane magic, but even apprentices outside the faith know the order’s laws. Only the most powerful arcane magicians join the hierophants, to help define those laws. Depending on the strength of local Tinelites, their alignments, and the specific offense, violating the laws might lead to nothing, expose the offender to public censure, or even bring the mage guard down upon him. It’s a gamble evil spellcasters are willing to take, but for those not steeped in wickedness, the hierophants draw a useful line between good and evil magic. The Five Five of the order’s most powerful members lead the hierophants. When one of the Five dies or passes out of ordinary existence by whatever mysterious means, the remaining Council of the Five convenes immediately, and elects a new member. The choice is usually obvious, but sometimes the election becomes rancorous. The remaining four of the Five do not have veto power, and ties are usually broken by contacting the deceased (or otherwise transfigured) predecessor, using the appropriate arcane rites. The Five are addressed as “your eminence” and introduced using this format: “Her Eminence, the Hierophant Amraila, Member of the Council of Five of the Scriptoriums of Tinel.” The Five oversee lesser hierophants’ councils, and determine when and how to enforce the laws set by their meetings, but the order rarely concerns itself with lesser mages who use evil magic. figuring such fools will meet their end eventually. The hierophants exist more to set and interpret laws than enforce them. They are only aroused when someone profoundly powerful and evil arises. Each one maintains a color when seen in offical capacities.
- Red, Fire
- Blue,Water
- Yellow,Sky
- Green,Earth
- Black, Life and Death
Type
Religious, Clerical
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