The Great Church has three powerful holy orders: clergy,
paladins, and deacons. There are also two lesser holy
orders: the churchguard and the friars. Of these orders,
the clergy are dominant and they decide the direction of
the faith. The paladins are important and influential, but
they operate almost entirely apart from the Church. The
deacons, however, are the Church’s greatest strength:
While they are officially referred to as “teachers,”
they are dedicated to influencing the secular leaders
and steering the course of history in the world. The
deaconry is made up of Church members skilled in
political matters, and secular leaders who’ve been
given given status in the Church to seal their loyalty.
The Supreme Patriarch or Matriarch, the highest-ranking
member of the clergy, heads the Church.
The Supreme Patriarch is seated in the Great Cathedral,
located in the city where Saint Hefasten founded the
church.
A great rock stands at the center of the Cathedral:
the lump of marble enchanted by Zheenkeef. Most people
looking at it see their own likeness on the surface, but
once in a great while, someone, presumably chosen by the
gods for greatness, sees something other than themselves
in the rock, as Hefasten did. This has not happened for
hundreds of years, and when it does, it usually signals an
event of potentially cataclysmic importance.
The Great Cathedral supports the Supreme Patriarch, an archbishop,
a bishop, twenty-five clerics, three lords protector, ten
captains, one hundred paladins, twelve archdeacons,
twenty deacons, and fifty churchguard.
The Great Church’s other places of worship vary wildly in
size, however. Most cities and large towns have Churches,
each led by a dean with the support of three or four clerics,
one or two paladins, and six to ten churchguard. Deans,
with consultation from those they oversee, make all
decisions pertaining to the Church. The paladins can follow
their own paths, but they do obey orders from the deans,
and paladins certainly consult with the deans about their
quests and matters requiring spiritual guidance.
Clerics of the Great Church
The clergy stands at the center of the Great Church’s five
holy orders. From them arise bishops, archbishops, and the
Supreme Patriarch. Members of the order focus on missions
for the church, spread the faith wherever they go, perform
doing great deeds in the name of the gods. The clergy of
the Great Church is vast, and accommodates a range of
different beliefs. The Supreme Patriarch, however, determines
the order’s official attitude, missions, goals, and actions.
Therefore, the role of the Church in any world varies based
on the heart of its highest-ranking cleric.
Most clerics of the Great Church are lawful good, as is
the Church.
However, there are strong contingents of neutral good
and lawful neutral clergy. The lawful good clerics
are dedicated to the furthering of the Church’s goals for
the spiritual salvation of every common person, and
strongly believe this can be best accomplished by doing the
Church’s work and spreading its teachings and laws.
Lawful neutral clerics of the Church care for little but
the Church itself. Most involve themselves in Church
politics and secular affairs, seeking to expand the influence
of the faith. Because they are so dedicated to their
work, lawful neutral clerics are among some of the most
powerful in the Great Church. They are also the most
closely tied with the deaconry.
Neutral good clerics are usually politically unskilled,
but are particularly good at fulfilling Church doctrine.
It is from the neutral good group that most of the adventuring
clerics come, with many of them gone from their
home Church for years on end, performing the gods’
works abroad. For this reason, among others, they make
terrible deans, and almost never receive the opportunity
to rise further in Church hierarchy.
Joining the Clergy
Anyone of faith might find a place in the clergy by spending
several years as an acolyte, working and studying in
a church to learn all the prayers and how to perform the
various services. Those who complete the training become
clerics and are assigned to a church determined by the dean
of the church where they trained. Since the Great Church
encompasses all the gods, clerics can take almost any domain
for the Divine Domain class feature, though domains of an
obvious evil bent such as Corruption, Death, or Tyranny are
not permitted. Clerics use their church as a base of operations,
and undertake missions determined by their deans.
After some time and experience, clerics are free to do the
gods’ work in whatever manner they choose. Adventuring
clerics favor weapons that resemble the tree of their faith, so
most use clubs and maces. Particularly powerful or important
clerics carry massive maces made to look like trees, with
green heads and studs that look like golden fruit.
Deans
Clerics who prove themselves might lead their own
churches. Those who do are called deans. The bishop who
oversees the region makes the appointment, usually for
political reasons. Ambitious clerics might petition the
bishop for the post, but their petitions can be rejected for
any reason. Once elevated to the position, deans oversee all
the goings-on of their churches, issuing assignments to all
the clergy serving them. Deans are addressed as “reverend
father” or “reverend mother,” and introduced by full title.
Bishops
By decree, the Supreme Patriarch divides each nation
under the Great Church’s protection into regions, and
the nation’s Archbishop assigns each region to a bishop,
whose office is called a bishopric. Limited numbers mean
advancement occurs only when there’s a vacancy. The
Archbishops usually make their selections for political
reasons, choosing individuals for their piety, of course,
but equally for their loyalty to the higher office. Bishops
oversee large geographic areas and reside at the area’s
largest church, from which they instruct the deans and
participate in the political affairs of the area. Bishops are
addressed as “blessed father” or “blessed mother,” and
introduced by full title. Bishops, archbishops, and the
Supreme Patriarch can all be addressed as “your eminence,”
“your holiness,” or “your grace.”
Archbishops
The Supreme Patriarch alone can elevate a bishop to archbishop
of a nation or large region. One cannot petition
for this position; the method by which archbishops are
chosen is shrouded in mystery, and known only to the
Supreme Patriarch. As with bishoprics, an archbishopric is
only available when a new region becomes available to the
Church, or an existing archbishop dies (or is elevated to
Supreme Patriarch). An archbishop is granted control of
the Church’s presence in an entire nation or other significant
political body, is addressed as “holy father” or “holy mother,”
and is introduced by full title.
Supreme Patriarch or Matriarch
An archbishop can be named the Supreme Patriarch
or Matriarch only by a unanimous vote of all the archbishops.
When the existing Supreme Patriarch dies, the
archbishops convene at the Great Cathedral. Together,
they determine who among their number might be an
appropriate Supreme Patriarch. All such candidates
cannot vote on which of them rises to the office. One
can imagine that this is a very useful political tool for
removing dissenting voices, and raising a candidate some
of the archbishops might oppose fiercely—and it is a
method that has been abused in the past. Each archbishop
can only name one appropriate candidate, and no
more than half of the deliberating body can be forced to
sit out the decision. Once appropriate candidates have
been selected, the remaining archbishops must come to a
unanimous conclusion to name the new Supreme Patriarch or Matriarch.
This process can take months. The
Supreme Patriarch is the voice of the Church and commands
the clergy and the faithful alike. The Supreme
Patriarch is addressed as “Most Reverend Lord/Lady” or
“Most Holy Father/Mother,” and introduced by full title.
Paladins of the Great Church
Paladins are the warriors of the Great Church. Founded
by Saint Anne, the first paladin (or according to the
Church, the first “modern” paladin, as the many mortals
who fought at the gods’ side before the Compact were
all paladins), the holy order of paladins is vast, and dedicated
to opposing evil wherever it arises. Saint Anne was
a pilgrim who came to see the wondrous marble statue
in the Great Cathedral soon after the founding of the
faith.
When she looked at it, she saw herself in shining
armor flanked by a thousand warriors. At Saint Hefasten’s
urging, she founded the order, and its numbers soon
began to swell as people from all over the world heard
the call to rise up and fight evil.
The paladins do not pay homage to any single god. They
worship them all, receive power from the angelic Choirs,
or so Church scholars assert, and fight evil in the name of
the gods. They are loyal to their order and, therefore, the
Church—but were the Church to become corrupt, it likely
would not take the paladins with it, as they have a deeper
connection to the heavenly than most.
Loyal as they are, paladins are not the enforcing arm
of the Church’s will, or servants and protectors to the
clerics. Paladins are great heroes with their own wills and
purposes. They wander the earth to fight evil in its many
forms. Every paladin heeds a very personal call to do this,
feeling destiny-bound to perform her duties. The primary
purpose of paladins is to go questing, traveling widely and
righting wrongs wherever they go.
Captains
Paladins ascend to the rank of captain in time and with
experience. No one’s permission is needed for this promotion.
All other paladins recognize the character as
captain and thus obey any commands the captain gives. In
cases of more than one captain ordering a group, the less
experienced captain defers to the more experienced—no
argument necessary. Deans of churches (and higher authority figures)
and any cleric of the Great Church recognize
captains for the commanding figures they are without
needing to be told. Deans always welcome captains to use
their churches as bases of operations. A captain continues to
be addressed and introduced as a paladin.
Lord Protector
Finally, the greatest captains become lords protector.
Again, this simply happens and does not require anyone’s permission.
Throughout the world, lords protector
are figures of legend and renown. Kings bow to them,
the infirm beg them for healing, and those of evil heart
leave the area when they hear a lord protector is coming.
Lords protector are addressed as “lord” or “lady,” and is
introduced by full title.
Joining the Paladins
Becoming a paladin is simple enough: Those who hear the
call know instinctively what they must do. They go to a
Great Church and pray for three days without food or sleep
until they are lifted up by the local paladins and taken into
the order. For ten years, they are trained exhaustively in
warfare and holy doctrine. In cases where the new paladin
already knows much of this (a character with a religious
education, for example), this period is reduced to a year.
Paladins can choose any oath, but most swear the Oath of
Devotion. Paladins are addressed as “sir” or “dame,” and
introduced by full title. They are usually based at Churches
where captains are regularly present.
Deaconry of the Great Church
The deaconry is the third great holy order of the Great
Church, dedicated to political and secular matters. Deacons
work with prominent members of the community to further
the Church’s goals and are experts at diplomacy, languages,
and the subtle arts of intrigue, all learned in the name of
the gods’ good works. Deacons are addressed as “deacon,”
while archdeacons are addressed as “archdeacon.” The order
works to secure the Great Church’s secular position, influence
political leaders, and steer historical events.
Deacons are often expert diplomats, performing missions abroad for
their bishops. The greatest archdeacons have the ear of the
Supreme Patriarch, and work closely with him.
Deacons have access to resources and wealth to spread
the Church’s influence. They are generally influential,
smooth and clever speakers, and experts at getting people
to see things their way without resorting to ugliness. Many
famous adventurers over the years have been made deacons,
and eventually archdeacons, for bringing back great treasures
and giving them to the Church—or simply for aiding
the Church greatly in times of crisis. Upon becoming
deacons, archdeacons or the bishops send these agents to
perform diplomatic missions in the name of the Church, so
every deacon must possess some diplomatic ability.
Joining the Deaconry
The deaconry recruit candidates from all backgrounds,
though they tend to bestow the title of deacon onto political
allies or grant it in exchange for a sizeable donation.
Potential deacons must demonstrate some skill at intrigue
and they cannot be members of different orders within the
Great Church. Finally, openly evil individuals, or those
with evil reputations, are never considered.
Bishops or higher officials in the Great Church might
bestow the title of deacon as a reward for some great service
performed in the church’s name. It can be a title only
and left at that, with no special powers attached to it. It
is quite possible to be a full-time politician and dedicate
no time to one’s order—the deaconry welcomes members
who are out in the world, influencing events.
People can
also earn the title by donating time and money to the
Church, though monetary donations must total 10,000gp
or more. The completion of a significant quest,
such as the recovery of an artifact, or donations of
100,000 gp or more, might earn an individual the
title of archdeacon.
Special Status
As a deacon, you are an important figure in the Great
Church and as such enjoy privileged status. You need
never pay for food or lodging at a Great Church
chapter, and you receive significant discounts from merchants
who are faithful to the Great Church. You can
access the Great Church’s extensive libraries, including
many secret collections. Finally, when you ask for audience
with political figures, you will only be rejected if that
political figure wishes to alienate the Great Church.
As an archdeacon, you enjoy even greater benefits. Not
only do you receive all the benefits from being a deacon,
but you also enjoy free spells and possibly loans of magic
items from the Great Church larder, subject to availability
of course. Merchants faithful to the Great Church are
unlikely to charge you for smaller items. Important
political figures might invite you to their courts if they hear you are nearby.
Personal Guard
Because you are extremely valuable to the Church, you
receive special protection from the Church’s clergy and
paladins. If you find yourself in difficulty, you can call upon
the Church for help and receive it at the GM’s discretion.
As well, you are provided a retinue of bodyguards from
the Church. You have the protection of 8 guards if you’re
a deacon, or a detail of 64 guards if you’re an archdeacon.
Your bodyguards are loyal to you, but their primary purpose
is to defend you against harm. They obey your commands,
but they reject any order that would put you in danger, or
excessively trouble their consciences. Fallen guards can be
replaced in any city loyal to the Great Church
Other Orders
Two other orders round out the organization of the Great
Church. These are the Churchguard and the Friars.
The Churchguard is an order of devout warriors
charged with protecting the clergy and the churches.
Dressed in distinctive red uniforms with tabards bearing
the Tree and the five fruits on their chests, they are always
found standing guard at churches or in the company of
deacons and higher-ranking officials.
Friars make up the second order, and all walk away from
their lives to reflect on the teachings of the gods. Friars
have no possessions and simply wander the land, taking
what people offer them. They are fed by the Great Church
and given shelter there, participating in holy services, but
often make pilgrimages into distant lands. Friars do much
of the spreading of the faith.
Many members of this order
serve only a few years, and then go back to their prior
professions. Some friars are trained monks, able to fight
against evil powers with their fists and their inner strength.
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