Standard Human
It’s hard to make generalizations about Humans, but your human character has these Traits.
Ability Score Increase. Your Ability Scores each increase by 1.
Age. Humans reach adulthood in their late teens and live less than a century.
Alignment. Humans tend toward no particular Alignment. The best and the worst are found among them.
Size. Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed. Your base walking speed is 30 feet.
Languages. You can speak, read, and write Common and one extra language of your choice.
Humans typically learn the Languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc Curses, Elvish musical expressions, Dwarvish Military phrases, and so on.
Varient human
replace the human’s Ability Score Increase trait.
Ability Score Increase. Two different Ability Scores of your choice increase by 1.
Skills. You gain proficiency in one skill of your choice.
Feat. You gain one feat of your choice.
In the reckonings of most worlds, humans are the
youngest of the common races, late to arrive on the
world scene and short-lived in comparison to dwarves,
elves, and dragons. Perhaps it is because of their shorter
lives that they strive to achieve as much as they can in
the years they are given.
Or maybe they feel they have
something to prove to the elder races, and that's why
they build their mighty empires on the foundation of
conquest and trade. Whatever drives them, humans
are the innovators, the achievers, and the pioneers
of the worlds.
A BROAD SPECTRUM
With their penchant for migration and conquest,
humans are more physically diverse than other common
races. There is no typical human. An individual can
stand from 5 feet to a little over 6 feet tall and weigh
from 1 25 to 250 pounds. Human skin shades range
from nearly black to very pale, and hair colors from
black to blond (curly, kinky, or straight males might
sport facial hair that is sparse or thick. A lot of humans
have a dash of nonhuman blood, revealing hints of elf,
ore, or other lineages. Humans reach adulthood in their
late teens and rarely live even a single century.
VARIETY IN ALL THINGS
Humans are the most adaptable and ambitious people
among the common races. They have widely varying
tastes, morals, and customs in the many different lands
where they have settled. When they settle, though,
they stay: they build cities to last for the ages, and
great kingdoms that can persist for long centuries.
An
individual human might have a relatively short life span,
but a human nation or culture preserves traditions
with origins far beyond the reach of any single human's
memory. They live fully in the present-making them
well suited to the adventuring life-but also plan for the
future, striving to leave a lasting legacy. Individually and
as a group, humans are adaptable opportunists, and
they stay alert to changing political and social dynamics.
LASTING INSTITUTIONS
Where a single elf or dwarf might take on the
responsibility of guarding a special location or a
powerful secret, humans found sacred orders and
institutions for such purposes. While dwarf clans and
halfling elders pass on the ancient traditions to each
new generation, human temples, governments, libraries,
and codes of law fix their traditions in the bedrock of
history.
Humans dream of immortality, but (except for
those few who seek undeath or divine ascension to
escape death's clutches) they achieve it by ensuring that
they will be remembered when they are gone.
Although some humans can be xenophobic, in
general their societies are inclusive. Human lands
welcome large numbers of nonhumans compared to the
proportion of humans who live in nonhuman lands.
Exemplars of Ambition
Humans who seek adventure are the most daring and
ambitious members of a daring and ambitious race.
They seek to earn glory in the eyes of their fellows
by amassing power, wealth, and fame. More than
other people, humans champion causes rather than
territories or groups
HUMAN NAMES AND ETHNICITY'S
Having so much more variety than other cultures,
humans as a whole have no typical names. Some human
parents give their children names from other languages,
such as Dwarvish or Elvish (pronounced more or less
correctly), but most parents give names that are linked
to their region's culture or to the naming traditions of their
ancestors.
Comments