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Gaming Conditions

Conditions

  Conditions alter a creature's capabilities in a variety of ways and can arise as a result of a Spell, a Class Feature, a monster's attack, or other effect. Most Conditions, such as Blinded, are impairments, but a few, such as Invisible, can be advantageous.   A Condition lasts either until it is countered (the Prone Condition is countered by standing up, for example) or for a duration specified by the effect that imposed the Condition.   If multiple effects impose the same Condition on a creature, each instance of the Condition has its own duration, but the Condition's effects don't get worse.   A creature either has a Condition or doesn't.   The following definitions specify what happens to a creature while it is subjected to a Condition.
Gaming by etsy

Articles under Gaming Conditions



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Author's Notes

The Original Article is from D&D 5e Players Handbook (PHB) by Wizards of the Coast (WotC)


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