Obba Son of Udda
Obba
Obba
Gaming Statistics: Ability Scores
Ability Score | Modifier | Saving Throws | Proficiency Bonus |
---|---|---|---|
Strength: 15 | +2 | Strength | |
Intelligence: 14 | +2 | Intelligence | +2 |
Wisdom: 17 | +3 | Wisdom | +2 |
Dexterity: 17 | +3 | Dexterity | |
Constitution: 16 | +3 | Constitution | |
Charisma: 15 | +2 | Charisma | |
Racial Traits
Race Ability Score Increases
Human +1 To Two Ability Scores of your choice: Wisdom & DexterityLanguage
Amorian (Northern Common)Skill
You Gain Proficiency in One Skill of your choice: Animal HandlingSpeed
30 FeetFeat
You Gain One Feat of your choice:HEALER:
You are an able physician, allowing you to mend wounds quickly and get allies back in the fight. You Gain the following Benefits:- When you use a Healer's Kit to stabilize a dying creature, that creature also regains 1 HIT POINT.
- As an ACTION, you can spend one use of a Healer's Kit to tend to a creature and restore 1D6+4 HIT POINTS to it, plus additional HIT POINTS equal to the creatures Maximum number of HIT DICE. The creature can't regain HIT POINTS from this FEAT again until it finishes a SHORT or LONG REST.
Human: Tribe Of The Black Stallion (Myrkanian)
Feat:
MOUNTED COMBATANT:
You are a dangerous foe to face while mounted, while you are mounted and aren't Incapacitated, You Gain the following Benefits:- You have ADVANTAGE on Melee Attack Rolls against any Unmounted creature that is smaller than your MOUNT.
- You can force an Attack Targeted at your MOUNT to Target You instead.
- If your mount is subjected to an effect that allows it to make a DEXTERITY SAVING THROW to take only HALF DAMAGE, It instead takes NO DAMAGE if it succeeds on the SAVING THROW, and only HALF DAMAGE if it Fails.
Proficiencies, Features & Traits
Background
OutlanderOrigin
Tribal NomadSkill Proficiencies
Athletics & SurvivalTool Proficiency
One Type of MUSICAL INSTRUMENT: Pan PipesLanguages
One of Your Choice: Myrkanian (The Tribe of The Black Stallion)Feature:
WANDERER:
You have an excellent memory for maps and geography and can always recall the general layout of Terrain, Settlements, and other features around you. You can find Food and Fresh Water for yourself and up to five other people each day, Provided that the land offers Berries, Small Game, Water and so forth.Lifestyle
Poor 2sp/DayDivine Domain/Diety
Circle of The LandDruid Proficiencies & Features
Armour Proficiencies:
Light & Medium Armour & Shields (Druids will not wear Armour or use Shields made of Metal)Weapon Proficiencies
Clubs, Daggers, Darts, Javelins, Maces, Quarter-Staffs, Scimitars, Sickles, Slings & Spears.Tools
Herbalism KitSkills
Medicene & NatureSaving Throws
Intelligence & WisdomExtra Language
DRUIDIC:
You know this Secret Language of the Druids. You can speak it and use it to leave hidden messages. You and others who know the language automatically spot such a message. Others spot the message's presence with a successful DC15 WISDOM (PERCEPTION) CHECK but can only DECIPHER using MAGIC.Spellcasting Ability
Wisdom Cantrips & Ritual CastingSpellcasting Druidic Focus
A Yew WandAll Skills:
- Animal Handling
- Athletics
- Medicene
- Nature
- Survival
Skills Known | Ability Modifier | Proficiency Bonus |
---|---|---|
Acrobatics (Dex) | +3 | |
Animal Handling (Wis) | +3 | +2 |
Arcana (Int) | +2 | |
Athletics (Str) | +2 | +2 |
Deception (Cha) | +2 | |
History (Int) | +2 | |
Insight (Wis) | +3 | |
Intimidation (Cha) | +2 | |
Investigation (Int) | +2 | |
Medicene (Wis) | +3 | +2 |
Nature (Int) | +2 | +2 |
Perception (Wis) | +3 | |
Performance (Cha) | +2 | |
Persuasion (Cha) | +2 | |
Religion (Int) | +2 | |
Sleight of Hand (Dex) | +3 | |
Stealth (Dex) | +3 | |
Survival (Wis) | +3 | +2 |
Personality Traits
I have a lesson for every situation, Drawn from observing Nature. I feel more comfortable around Animals than People.Ideals
NATURE: The Natural World is more important than all the Constructs of Civilization. CHANGE: Life is like the Seasons, in constant change, and we must change with it.Bonds
My Tribe and Family are the most important things in my Life, Even when they are far from me. An Injury to the Unspoiled Wilderness is an Injury to me.Flaws
Don't expect me to save those who cannot save themselves. It is Nature's way that the strong thrive and the weak perish.Weapons Carried:
Weapon Type | Damage | Modifier & Properties |
---|---|---|
Quarterstaff (Oak) | 1D6 Bludgeoning | VERSATILE (1D8) |
Dagger (Bronze) | 1D4 Piercing | Str/Dex, Finesse, Light, Thrown (20/60) |
Sling | 1D4 Bludgeoning | Ammunition, (Range 30/120) |
Armour Worn:
Armour Type | Armour Class (AC) | Strength Requirement & Stealth Check |
---|---|---|
Suit of Hide Armour (Medium) | AC 12+ DEX Modifier | |
Equipment Carried:
Item Type | Quantity | Total Cost | Total Weight |
---|---|---|---|
A Suit of Hide Armour (Medium) | 1 | 10gp | 12lbs |
Quarterstaff (Oak) | 1 | 2sp | 4lbs |
Dagger (Bronze) | 1 | 5sp | 1lb |
Sling | 1 | 1sp | N/A |
Sling Pouches (Leather, 20 Bullets, 40 Stones) | 3 | 12cp | 4lbs |
Backpack (Leather) | 1 | 2gp | 5lbs |
Waterskin (Full) | 1 | 2sp | 5lbs |
Waterskin (Empty) | 1 | 2sp | N/A |
Rations( 5 Days) | 1 | 1gp,2sp,5cp | 5lbs |
Mess Kit (Wooden) | 1 | 2sp | N/A |
Tinderbox | 1 | 5sp | 1lb |
Torches | 5 | 5cp | 5lbs |
Rope (50ft, Hempen) | 1 | 1gp | 10lbs |
Whetstone | 1 | 1cp | 1lb |
Blanket (Wool) | 1 | 5sp | 3lbs |
Healer’s Kit ( Uses) | 1 | 5gp | 3lbs |
Sacks (Large) | 2 | 2cp | 1lb |
Belt Pouch (Cloth) | 1 | 5sp | 1lb |
Set of Clothes (Common) | 1 | 5sp | 3lbs |
Cloak (Wolf Fur, Black) | 1 | 30gp | 3lbs |
Pair of Boots (Leather/Wolf Fur, Black) | 1 | 10gp | 1lb |
Set of Pan Pipes | 1 | 10gp | 2lbs |
Candles | 3 | 3cp | N/A |
Bar of Soap | 1 | 2cp | N/A |
Druidic Focus: Yew Wand | 1 | 10gp | 1lb |
Holy Symbol (Amulet) | 1 | 5gp | 1lb |
Set of Prayer Robes (Russet Brown) | 1 | 5sp | 3lbs |
Flask of Holy Water | 1 | 25gp | 1lb |
Potion of Healing Flasks | 2 | 100gp | 1lb |
Herbalism Kit | 1 | 5gp | 3lbs |
Horse (Light, War): Named Cleos
Item Type | Quantity | Total Cost | Total Weight |
---|---|---|---|
Set of Barding (Leather AC 12) | 1 | ||
Saddle (Leather) | 1 | ||
Bit & Bridle (Leather) | 1 | ||
Set of Saddle Bags (Leather) | 1 | ||
Bedroll | 1 | 1gp | 7lbs |
Blanket (Wool) | 1 | 5sp | 3lbs |
Torches | 5 | 5cp | 5lbs |
Rations (5 Days) | 1 | 1gp,2sp,5cp | 5lbs |
Hunting Trap | 1 | 5gp | 25lbs |
Magic/Enchanted Items:
Item Owned | Quantity | Rarity | Cost | Weight |
---|---|---|---|---|
Potion of Healing Flasks | 2 | Common | 100gp | 1lb |
The Bloodline of Obba Son of Udda
Social
Contacts & Relations
The Tribe of The Black Stallion: Allies
Family Ties
Udda Tribal Druid (Father): Ally
Class
DruidLevel
2ndHit Points
Hit Dice
2D8Armour Class (AC)
Proficiency Bonus
+2Spell Attack Modifier
+2 PROF BONUS +3 WISDOM MODIFIER= 5Spell Save DC:
8+2 PROF BONUS +3 WISDOM MODIFIER= 13Passive Wisdom (Perception)
Alignment
Neutral Good (NG)
Species
Ethnicity
Date of Birth
The 12th Day of Leafall
Year of Birth
18836 KR
18 Years old
Circumstances of Birth
The Firstborn Son of Udda
Birthplace
The Wintermist Plains
Children
Eyes
Green
Hair
Brown, Light, Short at neck
Skin Tone/Pigmentation
Pale, white with red cheeks in winter
Height
5ft 10"
Weight
167lbs
Aligned Organization
Other Affiliations
Related Plots
- Amorian (Northern Common),
- Myrkanian (Tribal), and
- Druidic (Secret Language)
Money, Gems & Treasure
CP: SP: EP: GP: PP:Gems:
Treasure:
- 2 Leather Bracers (Inscribed with Leaves & Berries,6gp pair),
- Necklace (Leather with Ivory & Bones attached, 4gp),
- Circlet (Bronze, Inscribed with Runes, 8gp)
Comments