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Buddhist Monk

Buddhist Monk CR: 2

Medium ,
Armor Class: 14
Hit Points: 35
Speed: 30 ft

STR

12 +1

DEX

18 +4

CON

12 +1

INT

10 +0

WIS

16 +3

CHA

14 +2

Saving Throws: DEX +6, WIS +5
Skills: Acrobatics +6, Nature +5
Senses: Darkvision
Languages: Japanese
Challenge Rating: 2
Proficiency Bonus: +2

Ki (4), Save DC - 13

  • Flurry of Blows - Immediately after you take the Attack action on Your Turn, you can spend 1 ki point to make two unarmed strikes as a Bonus Action.
  • Patient Defense - You can spend 1 ki point to take the Dodge action as a Bonus Action on Your Turn.
  • Step of the Wind - You can spend 1 ki point to take the Disengage or Dash action as a Bonus Action on Your Turn, and your jump distance is doubled for the turn.

  • Actions

    Multiattack - The monk makes two melee attacks   Naginata - +6 to hit, 1D10+4 slashing, reach   Unarmed attack - +6 to hit, 1D4+4 bludgeoning

    Reactions

    Deflect Missile - As a reaction the monk can deflect a ranged attack, the damage the monk takes from the Attack is reduced by 1d10+7. If the monk is able to completely remove the damage he can make a ranged attack with the object: (20/60) 1D6+4 piercing


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