BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Close Quarters Combatant

Close-Quarters Combatant

Specialists in hand-to-hand combat and grappling, excelling in close-quarters engagements.    

Grappler’s Instinct

At 3rd level you gain the following abilities:
  • Grapple Attack: Grapple a target as a bonus action. While grappling, you gain +2 AC against attacks from the target.
  • Disarm Strike: On a successful attack, force an enemy to drop their weapon (Strength save to resist).
  •    

    Tactical Takedown

    At 7th level your unarmed strikes now deal 1d8 damage, and you can knock enemies prone on a hit.    

    Reflexive Strike

    At 10th level, when a creature misses you with a melee attack, you can retaliate with a melee attack as a reaction.    

    Adrenaline Surge

    At 15th level, once per short rest, gain temporary HP equal to your level and double your movement speed for 1 minute.    

    Master Executioner

    At 18th level, once per long rest, if you hit with a melee attack, the target must make a Constitution save or drop to 0 HP.

    Remove these ads. Join the Worldbuilders Guild

    Comments

    Please Login in order to comment!