Flashbang Grenade
Flashbang Grenade
2-level Conjuration
Casting Time: 1 action
Range/Area: 60 feet, 20 foot radius
Duration: Instantaneous
Attack/Save: Constitution Save
Damage/Effect: Paralyzed
You throw a Flashbang grenade to stun enemies within a radius. Any creature within its area of effect must make a constitution save against you spell save DC. On a failure the target becomes paralyzed for a turn. On a success there is no effect.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd Available for: Soldier, Chemist Subclass
Remove these ads. Join the Worldbuilders Guild
Comments