Ghost Watcher
Ghost Watcher
As your vision expands, you start to see things that normal people would not be able to. This feature focuses on observing spirits and deriving information from them. A shrine maiden choosing this Shamanistic Sense receives a number of features that can prove useful many different situations.Spirit Sense
Starting at 3rd level, you can see any yokai in the spirit world that are invisible to the normal eye that are not behind total cover.Additionally, as an action, you can focus your awareness to this sense. Until the start of your next turn, you know the location of any aberration, fiend, monstrosity or undead type within 60 feet of you that is not behind total cover. You know the type (aberration, fiend, monstrosity or undead) of any being whose presence you sense, but not its identity (the vampire Count Strahd von Zarovich, for instance). Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the hallow spell. You can use this part of this feature a number of times equal to 1 + your Charisma modifier. When you finish a short or long rest, you regain all expended uses.
Starting at 14th level, you become more skilled at using this to see more than a normal person. You gain Truesight for 60 feet.
Spirit Ward
Starting at 6th level, you can hear the whispers of the spirits, and they help you to see through disguises and lies. When making a ability check to see through a disguise, you can roll a d4 and add the number rolled to that ability check. You also gain proficiency in Insight and Perception ,or double proficiency if already proficient.Ghostly Guidance
At level 11 your Spirit Sight ability becomes more powerful and you can see the events of any chosen time in the past, not limited to 24 hours. You are also able to hear the ghostly sounds of these events now. You no longer need an object or to perform a ritual to do this. The cost of ofuda is now 2 instead of 5.Telling Spirits
Starting at 17th level, you notice spirits congregate around traps and magic in the area. You are considered to be permanently under the effects of Detect Magic and Find Traps.Remove these ads. Join the Worldbuilders Guild
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